Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

g Enemies disappeared

2 years ago

All nests and enemies disappeared after most recent update...?

2 years ago

Existing types of enemies were not redefined. On my saves they are fine.

I need your save before disappearing

New response