Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
4 months ago
1.1
31.2K
Enemies

b Crash when delete SE surface

2 years ago

When my friend deleted one of the planet surfaces which had biters the server crashed 😁

The mod Rampant, fixed (1.4.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RampantFixed::on_tick (ID 0)
LuaSurface API call when LuaSurface was invalid.
stack traceback:
    [C]: in function '__index'
    __RampantFixed__/libs/ChunkProcessor.lua:74: in function 'processPendingChunks'
    __RampantFixed__/control.lua:1328: in function <__RampantFixed__/control.lua:1287>
2 years ago

Thanks for the information.
There will be no work on the mod for the next three days, but after that I will check.

2 years ago

The expected release date of the fix is 11/24/2022

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