Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
3 months ago
1.1
31.2K
Enemies

i Setting for changing grace beriod

2 years ago

When playing with mods that make early game harder and increased number and are of nests, first hour can be tiresome. It would be nice to have option to increase grace period from, say, 20 to 30-40 mins

2 years ago

this is not difficult. I will include it in the upcoming release

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