Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
3 months ago
1.1
31.2K
Enemies

g Artifacts?

1 year, 10 months ago

I see references in the files to artifacts, possibly dropped. What would be the recommended mod to have them? Can it be added after startup?

1 year, 10 months ago

supported loot for mods:
Alien Loot Economy
Shall Alien Loot
Bob's Enemies

In terms of loot drops, they can be added at any time. Regarding possible research - it is worth asking the authors of these mods. Most likely no problem

1 year, 10 months ago

Excellent, thanks.

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