Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
3 months ago
1.1 - 2.0
50.3K
Enemies

Should include link to original in description

posted by FuryoftheStars 4 years ago
General
0
last message by FuryoftheStars 4 years ago

Differences?

posted by Grimshad 4 years ago
General
3
last message by Dimm2101 4 years ago

Improvement Request

posted by Grimshad 4 years ago
General
3
last message by Dimm2101 4 years ago

Group Attack Desync

posted by Grimshad 4 years ago
General
2
last message by Dimm2101 4 years ago

Crash on base spawn

posted by Grimshad 4 years ago
General
3
last message by Dimm2101 4 years ago

Squad Attack Crash

posted by Grimshad 4 years ago
General
1
last message by Dimm2101 4 years ago

Item ID Error

posted by Grimshad 4 years ago
General
2
last message by Dimm2101 4 years ago