Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
5 months ago
1.1 - 2.0
53.5K
Enemies

Safety:Make rails safe from bitters settings is not working

posted by Nailer 4 years ago
General
2
last message by Nailer 4 years ago

Compatibility to cold biters and Big monsters?

posted by TangoTango 4 years ago
General
6
last message by Dimm2101 4 years ago

5Dim Core Incompatibility

posted by ElizTriad 4 years ago
Bugs
1
last message by Dimm2101 4 years ago

Should include link to original in description

posted by FuryoftheStars 4 years ago
General
0
last message by FuryoftheStars 4 years ago

Differences?

posted by Grimshad 4 years ago
General
3
last message by Dimm2101 4 years ago

Improvement Request

posted by Grimshad 4 years ago
General
3
last message by Dimm2101 4 years ago

Group Attack Desync

posted by Grimshad 4 years ago
General
2
last message by Dimm2101 4 years ago

Crash on base spawn

posted by Grimshad 4 years ago
General
3
last message by Dimm2101 4 years ago

Squad Attack Crash

posted by Grimshad 4 years ago
General
1
last message by Dimm2101 4 years ago

Item ID Error

posted by Grimshad 4 years ago
General
2
last message by Dimm2101 4 years ago