Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
3 months ago
1.1
31.2K
Enemies

g Group Attack Desync

2 years ago
(updated 2 years ago)

Thank you so much for the save. Fixes will be much easier to do.

2 years ago
(updated 2 years ago)

1.0.9 released
I don't get errors in singleplayer, but the specified location in certain cases could cause the specified errors.
Thank you for your feedback.

Besides, my advice is to turn off migration. This is a survival mode.
And kill nearest nests... while they are weak

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