Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
3 months ago
1.1
31.2K
Enemies

g Safety:Make rails safe from bitters settings is not working

2 years ago

The settings Safe:Make XY safe from biters seems no effect. The bitters and spitters attacking it regardless it's set.

2 years ago

I created a map, everything works.
Possible causes:
1. The "enable building safety" checkbox is not set, only "...rail... safety"
2. The settings are set in the game menu, and the map has already been created earlier. In this case, you need to set the same settings in the map settings when the game is loaded (setting->mod settings->map)

2 years ago

That is was the solution. Thank you! :)

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