Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.
Mods introducing new content into the game.
Changes to enemies or entirely new enemies to deal with.
If you are reporting a bug please include in the report:
The version of Rampant
What is your map evolution
Was Rampant added at the start of a game
A brief description of what you are experiencing
A brief description of want you are expecting
What mods are you using?
LEAVE A GOOD DESCRIPTION AND A SAVE.
if you need a place to upload the save, use the forum thread.
https://forums.factorio.com/viewtopic.php?f=94&t=31445
If you want to donate:
https://ko-fi.com/rampant
Discord: Veden#4059
Building safety without Rampant
posted by
RedArcliteTank
4 years ago
|
Ideas & suggestions |
2
last message by
RedArcliteTank
4 years ago
|
broken 0.18,36
posted by
trampek
4 years ago
|
Bugs |
13
last message by
randiskhan
4 years ago
|
Rampant Spawners Removing/Overriding NE Spawners on Generation
posted by
Xenthana
4 years ago
|
Bugs |
2
last message by
Xenthana
4 years ago
|
Sieging AI state toggle
posted by
Spook2U
4 years ago
|
Ideas & suggestions |
1
last message by
Veden
4 years ago
|
[Startup error] Sprite size/rectangle selection error
posted by
DemoDango
4 years ago
|
Bugs |
10
last message by
Veden
4 years ago
|
purple cloud wmd
posted by
mpmp
4 years ago
|
General |
9
last message by
Veden
4 years ago
|
Krastorio2 Creep
posted by
JDrake1987
4 years ago
|
General |
1
last message by
Veden
4 years ago
|
Rampant incompability.
posted by
tronas10
4 years ago
|
Bugs |
2
last message by
Veden
4 years ago
|
error
posted by
JaminRoyale
4 years ago
|
Bugs |
1
last message by
Veden
4 years ago
|
i get this crash randomly when i usually attack biters or messing in creative mode
posted by
Robot200906
4 years ago
|
Bugs |
1
last message by
Veden
4 years ago
|
I only get one faction each map, no matter the settings
posted by
Spook2U
4 years ago
|
General |
5
last message by
Veden
4 years ago
|
not enough alien artifacts
posted by
trampek
4 years ago
|
General |
3
last message by
trampek
4 years ago
|
How to get the new biter factions
posted by
Robot200906
4 years ago
|
General |
2
last message by
Robot200906
4 years ago
|
What is biter leveling?
posted by
Robot200906
4 years ago
|
General |
2
last message by
Robot200906
4 years ago
|
What should RSO's enemy settings be?
posted by
doktorstick
4 years ago
|
General |
2
last message by
Veden
4 years ago
|
typo in SwarmUtils.lua
posted by
goahead
4 years ago
|
Bugs |
2
last message by
Veden
4 years ago
|
Changelog dates need to come back to the future
posted by
doktorstick
4 years ago
|
Bugs |
1
last message by
Veden
4 years ago
|
Can you disable biters destroying pipes and rails?
posted by
Robot200906
4 years ago
|
General |
2
last message by
Robot200906
4 years ago
|
Not compatible with Geowarfare
posted by
YHI_Zuikaku
4 years ago
|
Bugs |
4
last message by
YHI_Zuikaku
4 years ago
|
Can you disable biters destroying pipes and rails?
posted by
Robot200906
4 years ago
|
General |
0
last message by
Robot200906
4 years ago
|
Non-Recoverable Error 0.18.14
posted by
MightyMackinac
4 years ago
|
Bugs |
2
last message by
MightyMackinac
4 years ago
|
Error
posted by
velas85
4 years ago
|
Bugs |
3
last message by
Veden
4 years ago
|
The game crashes after the last rampant update
posted by
Seleck
4 years ago
|
Bugs |
8
last message by
Seleck
4 years ago
|
Mod: Asphalt Roads (build asphalt error)
posted by
zGameUser2017
4 years ago
|
Bugs |
2
last message by
zGameUser2017
4 years ago
|
[0.18.13] Crash when using robots to place tiles
posted by
doktorstick
4 years ago
|
Bugs |
2
last message by
Veden
4 years ago
|
Game Crash with Road Grid
posted by
Langmans
4 years ago
|
Bugs |
6
last message by
Veden
4 years ago
|
Game crashes when placing blueprint with a tyleset
posted by
Derzull
4 years ago
|
Bugs |
1
last message by
Veden
4 years ago
|
Not sure if this is dependent to Rampant
posted by
ssilk
4 years ago
|
Bugs |
4
last message by
Veden
4 years ago
|
Question about Enable new enemies and Ending enemy level
posted by
JonnyOnSeSocks
4 years ago
|
General |
3
last message by
Veden
4 years ago
|
Setting worm health scalar to 0 makes game unable to load
posted by
platinawolf
4 years ago
|
Bugs |
3
last message by
platinawolf
4 years ago
|
Mod does not work
posted by
MrFactorio
4 years ago
|
General |
3
last message by
Veden
4 years ago
|
new enemies problems and a few other questions
posted by
garrotte
5 years ago
|
General |
12
last message by
Veden
4 years ago
|
Raids disable enemies still attack from outside pollution zone
posted by
Seleck
4 years ago
|
General |
3
last message by
garrotte
4 years ago
|
crash on start
posted by
ptx0
4 years ago
|
General |
2
last message by
ptx0
4 years ago
|
Rampant appears disabled?
posted by
Kukela
4 years ago
|
Bugs |
5
last message by
Kukela
4 years ago
|
Biters levelling vs Evolution
posted by
garrotte
4 years ago
|
Ideas & suggestions |
8
last message by
AshenSwift
4 years ago
|
game.forces.enemy.evolution_by_killing_spawners keeps increasing
posted by
doktorstick
4 years ago
|
Bugs |
4
last message by
Veden
4 years ago
|
Compatibility: Krastorio 2's creep tile affects the biters (and it shouldn't)
posted by
doktorstick
4 years ago
|
Bugs |
2
last message by
doktorstick
4 years ago
|
Crash on attacking bases, info included
posted by
EmuLegs
4 years ago
|
Bugs |
7
last message by
EmuLegs
4 years ago
|
Every Biter on map attacks at once?
posted by
Wazations
4 years ago
|
General |
1
last message by
Veden
4 years ago
|
Neutral Spitters get stuck attacking trees
posted by
RedArcliteTank
4 years ago
|
General |
13
last message by
garrotte
4 years ago
|
Is there a list of what every bitter type does with this mod?
posted by
Fiendix
4 years ago
|
General |
3
last message by
Fiendix
4 years ago
|
Enabling new enemies mid-game
posted by
chrisfilo
4 years ago
|
General |
1
last message by
Veden
4 years ago
|
Endless counter-attackers
posted by
garrotte
4 years ago
|
General |
10
last message by
Veden
4 years ago
|
possible fix for desynch
posted by
Akilax
4 years ago
|
Bugs |
0
last message by
Akilax
4 years ago
|
Inactive enemies?
posted by
thesixthroc
4 years ago
|
General |
2
last message by
thesixthroc
4 years ago
|
Tank teleporting due to slowdown effect stacking overflow/underflow
posted by
masterme
4 years ago
|
Bugs |
2
last message by
Veden
4 years ago
|
.17 fix for Bug Pathing issue?
posted by
Zyreal
4 years ago
|
General |
1
last message by
Veden
4 years ago
|
Getting desync almost exactly every 4 minutes
posted by
peacemaker83
4 years ago
|
Bugs |
3
last message by
Veden
4 years ago
|
suicide biters
posted by
NoriSilverrage
5 years ago
|
General |
2
last message by
cyclooooo
4 years ago
|