Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.
Mods introducing new content into the game.
Changes to enemies or entirely new enemies to deal with.
If you are reporting a bug please include in the report:
The version of Rampant
What is your map evolution
Was Rampant added at the start of a game
A brief description of what you are experiencing
A brief description of want you are expecting
What mods are you using?
LEAVE A GOOD DESCRIPTION AND A SAVE.
if you need a place to upload the save, use the forum thread.
https://forums.factorio.com/viewtopic.php?f=94&t=31445
If you want to donate:
https://ko-fi.com/rampant
Discord: Veden#4059
New Biter Types
posted by
Techlich
11 months ago
|
Ideas & suggestions |
3
last message by
Malorn
20 days ago
|
Rampant + Ore Drops
posted by
Schuby
6 months ago
|
Ideas & suggestions |
2
last message by
Schuby
6 months ago
|
Factions concept suggestion
posted by
hersgori
1 year, 1 month ago
|
Ideas & suggestions |
0
last message by
hersgori
1 year, 1 month ago
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Hives without enemies?
posted by
illiander42
1 year, 7 months ago
|
Ideas & suggestions |
2
last message by
garrotte
1 year, 7 months ago
|
Option to hardlimit new event frequency
posted by
ElusiveDelight
1 year, 10 months ago
|
Ideas & suggestions |
0
last message by
ElusiveDelight
1 year, 10 months ago
|
Higher Tiers
posted by
Stormay
1 year, 10 months ago
|
Ideas & suggestions |
0
last message by
Stormay
1 year, 10 months ago
|
Allow Building near biters
posted by
EmuLegs
1 year, 11 months ago
|
Ideas & suggestions |
1
last message by
Veden
1 year, 11 months ago
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Rampant Boss
posted by
MrJoshua023
1 year, 11 months ago
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Ideas & suggestions |
1
last message by
Veden
1 year, 11 months ago
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Remove changes to biter collision_box
posted by
FuryoftheStars
2 years ago
|
Ideas & suggestions |
9
last message by
FuryoftheStars
2 years ago
|
integration with Сombat Mechanics Overhaul
posted by
husky777
2 years ago
|
Ideas & suggestions |
3
last message by
husky777
2 years ago
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Color Tint Options For Factions
posted by
Hireama
2 years ago
|
Ideas & suggestions |
8
last message by
garrotte
2 years ago
|
artillery bitter
posted by
radicalrj
2 years ago
|
Ideas & suggestions |
2
last message by
Veden
2 years ago
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Additional enemy forces support
posted by
heyqule
2 years ago
|
Ideas & suggestions |
2
last message by
heyqule
2 years ago
|
Explanation of mechanics for non coders
posted by
Bigeagle
2 years ago
|
Ideas & suggestions |
2
last message by
Veden
2 years ago
|
Schalls Alien Loot support
posted by
OvermindDL1
2 years ago
|
Ideas & suggestions |
2
last message by
OvermindDL1
2 years ago
|
Disabling hive faction
posted by
z-em
2 years ago
|
Ideas & suggestions |
8
last message by
Veden
2 years ago
|
Replace Orbital Ion Cannon
posted by
steamdwarfjr
3 years ago
|
Ideas & suggestions |
2
last message by
steamdwarfjr
2 years ago
|
Methods to add surfaces
posted by
Sakari119
3 years ago
|
Ideas & suggestions |
1
last message by
Veden
2 years ago
|
combatability with Enemy Race Manager?
posted by
alaricdragon
3 years ago
|
Ideas & suggestions |
1
last message by
Veden
2 years ago
|
Suggestion: enemies attack powerpoles when they see laserturrets
posted by
jeroenleiden
3 years ago
|
Ideas & suggestions |
1
last message by
Veden
2 years ago
|
Feature Request: 'Disable Commons' and Change Frequency of Enemy Type Change.
posted by
SymmetricSynapse
3 years ago
|
Ideas & suggestions |
2
last message by
Veden
2 years ago
|
Suicide biters don't hurt
posted by
garrotte
3 years ago
|
Ideas & suggestions |
3
last message by
Veden
3 years ago
|
Building safety without Rampant
posted by
RedArcliteTank
4 years ago
|
Ideas & suggestions |
2
last message by
RedArcliteTank
4 years ago
|
Sieging AI state toggle
posted by
Spook2U
4 years ago
|
Ideas & suggestions |
1
last message by
Veden
4 years ago
|
Biters levelling vs Evolution
posted by
garrotte
4 years ago
|
Ideas & suggestions |
8
last message by
AshenSwift
4 years ago
|
Rails
posted by
Kallinger
4 years ago
|
Ideas & suggestions |
1
last message by
Kallinger
4 years ago
|
Function [onBuild] might also need to listen to [script_raised_revive]
posted by
AMCH0507
4 years ago
|
Ideas & suggestions |
1
last message by
Veden
4 years ago
|
IndestructibleWall Support
posted by
Vort3x
5 years ago
|
Ideas & suggestions |
1
last message by
Veden
5 years ago
|
MathUtils improvement
posted by
Rachmaninov
5 years ago
|
Ideas & suggestions |
1
last message by
Veden
5 years ago
|
Naming conventions
posted by
vedrit
5 years ago
|
Ideas & suggestions |
5
last message by
vedrit
5 years ago
|
Scaled expansion by evolution?
posted by
illiander42
5 years ago
|
Ideas & suggestions |
7
last message by
illiander42
5 years ago
|
Request: Enemy Scale Increase
posted by
Pawz
5 years ago
|
Ideas & suggestions |
2
last message by
Veden
5 years ago
|
Biter factions compatibility?
posted by
Romner_set
5 years ago
|
Ideas & suggestions |
9
last message by
Romner_set
5 years ago
|
Alien Loot and Alien Artifacts Compatibility
posted by
Pirate_Rance
5 years ago
|
Ideas & suggestions |
4
last message by
Veden
5 years ago
|
Some parts of AI behavior needs to rework
posted by
IVAN_PIDORVAN
6 years ago
|
Ideas & suggestions |
8
last message by
IVAN_PIDORVAN
6 years ago
|
Should the enemies check if sector is explored?
posted by
Zaflis
6 years ago
|
Ideas & suggestions |
3
last message by
Zaflis
6 years ago
|
Can a Biter-Loot-Modules Patch be made?
posted by
Pinicio
6 years ago
|
Ideas & suggestions |
1
last message by
Veden
6 years ago
|
Victory Condition - All Enemies Dead
posted by
numgun
6 years ago
|
Ideas & suggestions |
1
last message by
Firestar321
6 years ago
|
Recipies
posted by
xOceanSpirit
6 years ago
|
Ideas & suggestions |
3
last message by
Veden
6 years ago
|
Scaling Configs
posted by
slaugh7er
6 years ago
|
Ideas & suggestions |
2
last message by
Kadusu
6 years ago
|
Could you add an option to allow walls to intercept Spitter shots?
posted by
Florian1024
6 years ago
|
Ideas & suggestions |
3
last message by
Florian1024
6 years ago
|
AAI Assist
posted by
CrazyAdept
7 years ago
|
Ideas & suggestions |
1
last message by
Veden
7 years ago
|
Buried Biters
posted by
TheSAguy
8 years ago
|
Ideas & suggestions |
1
last message by
arides
7 years ago
|