Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

i Rampant + Ore Drops

7 months ago

Hi,

would it be possible to make this one compatible to rampant?
https://mods.factorio.com/mod/biters-for-resources

When the bases get converted they lose the ability to drop ores. Would it be possible to keep the drops on the rampant biters?

7 months ago

Moved it to github. can be closed here.
https://github.com/veden/Rampant/issues/184

7 months ago

I looked in the mod and seems a bit much work for that small thing.
I found a different way:
https://mods.factorio.com/mod/alien-module
and disable all resources on map creation, end up in the same play style. so i do not think its worth putting time in my request.
works also fine with rampant ;)

Closed the GH and this can also be closed.

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