The base game biters are disabled, the "Enemy bases" slider in the map generation screen does nothing. Enemy expansion is disabled.
Developed for an otherwise vanilla game. Aims to be balanced for large multiplayer games with a focus on farming biters/spitters for resources without killing spawners.
Loot dropped by enemies:
- Biters and spitters, all sizes: 1 to 3 items
- Worms, all sizes: 15 to 45 items
- Spawners: 50 to 150 items
Crude oil is dropped as barrels that can be emptied with the ratio 10 barrels -> 50 crude oil. Emptying these barrels does not result in empty barrels.
Obtaining uranium ore does not require sulfuric acid, it is simply dropped by the enemies.