Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.
Mods introducing new content into the game.
Changes to enemies or entirely new enemies to deal with.
If you are reporting a bug please include in the report:
The version of Rampant
What is your map evolution
Was Rampant added at the start of a game
A brief description of what you are experiencing
A brief description of want you are expecting
What mods are you using?
LEAVE A GOOD DESCRIPTION AND A SAVE.
if you need a place to upload the save, use the forum thread.
https://forums.factorio.com/viewtopic.php?f=94&t=31445
If you want to donate:
https://ko-fi.com/rampant
Discord: Veden#4059
Nest Outside Base siege mode off
posted by
JesusBigDick
3 days ago
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General |
0
last message by
JesusBigDick
3 days ago
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Some simple questions about the mod
posted by
bigjmoney
13 days ago
|
General |
1
last message by
garrotte
9 days ago
|
Siege mode is stupid
posted by
timofthee
4 months ago
|
General |
4
last message by
bigjmoney
13 days ago
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No enemy variations
posted by
Titanmaster970
14 days ago
|
General |
4
last message by
garrotte
14 days ago
|
Lag - So many Biters!
posted by
LuKuRa
15 days ago
|
Bugs |
2
last message by
LuKuRa
14 days ago
|
Bad pathing with waterfill and landfill
posted by
Felixfex
17 days ago
|
Bugs |
0
last message by
Felixfex
17 days ago
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Option to hardlimit new event frequency
posted by
ElusiveDelight
18 days ago
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Ideas & suggestions |
0
last message by
ElusiveDelight
18 days ago
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Chunk scanner unit
posted by
HellfireLenny
4 months ago
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Bugs |
2
last message by
HellfireLenny
20 days ago
|
Compatibility
posted by
Teru_Noire
26 days ago
|
General |
0
last message by
Teru_Noire
26 days ago
|
peaceful mode overriden/not respected.
posted by
usafphoenix
a month ago
|
General |
1
last message by
usafphoenix
a month ago
|
[3.1.2] Non recoverable error on_biter_base_built (ID57)
posted by
RevozZ
3 months ago
|
Bugs |
2
last message by
RevozZ
a month ago
|
"chunk-scanner-squad-rampant" and " "chunk-scanner-squad-movement-rampant" biter...
posted by
heyqule
6 months ago
|
Bugs |
11
last message by
saaadel
a month ago
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Crash when settings are dissabled
posted by
Sgamez
a month ago
|
Bugs |
1
last message by
garrotte
a month ago
|
Higher Tiers
posted by
Stormay
a month ago
|
Ideas & suggestions |
0
last message by
Stormay
a month ago
|
Removing the flame visual effect from biter attacks
posted by
Mr.YaR
a month ago
|
General |
0
last message by
Mr.YaR
a month ago
|
Spawner spitter bugs indestructible
posted by
Gutterer
5 months ago
|
General |
4
last message by
Erythion
a month ago
|
Bug with mod compatibility (Hero Turrets)
posted by
EmuLegs
2 months ago
|
Bugs |
2
last message by
EmuLegs
2 months ago
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Worm awareness range isn't increased
posted by
garrotte
6 months ago
|
Bugs |
1
last message by
Veden
2 months ago
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Rampant breaks with latest update of Laser Fence with setting on
posted by
shadoworld56
6 months ago
|
Bugs |
1
last message by
Veden
2 months ago
|
How to add item to not be attacked?
posted by
zereth
6 months ago
|
General |
1
last message by
Veden
2 months ago
|
Issue with large scale weapons mods
posted by
happyfrogmaster
4 months ago
|
General |
1
last message by
Veden
2 months ago
|
Crash when forcing aiStates
posted by
penguinofdoom
4 months ago
|
Bugs |
1
last message by
Veden
2 months ago
|
alignmentTable nil Crash
posted by
blepblops
5 months ago
|
Bugs |
2
last message by
Veden
2 months ago
|
Allow Building near biters
posted by
EmuLegs
2 months ago
|
Ideas & suggestions |
1
last message by
Veden
2 months ago
|
Rampant Boss
posted by
MrJoshua023
2 months ago
|
Ideas & suggestions |
1
last message by
Veden
2 months ago
|
Enabling new enemies ignores the artifact setting
posted by
Zazamari
9 months ago
|
Bugs |
2
last message by
Veden
2 months ago
|
Mechanics Summary?
posted by
ragingduck
4 months ago
|
General |
1
last message by
Veden
2 months ago
|
Rampant says it respects map expansion options, but appears not to
posted by
bluegreen1024
5 months ago
|
General |
3
last message by
Veden
2 months ago
|
Biter bases/nests mostly inactive
posted by
mala15
2 months ago
|
General |
1
last message by
garrotte
2 months ago
|
nuclear biters
posted by
muzgog
2 months ago
|
General |
3
last message by
dag_
2 months ago
|
Milestones preset
posted by
WildRattata
2 months ago
|
General |
1
last message by
dag_
2 months ago
|
Why is by base being deconstructed?
posted by
Hi_ImKyle
3 months ago
|
Bugs |
5
last message by
garrotte
3 months ago
|
New enemy type stats
posted by
IceCobe
3 months ago
|
General |
2
last message by
IceCobe
3 months ago
|
Only Larva Spawners?
posted by
Sidet
3 months ago
|
Bugs |
1
last message by
Sidet
3 months ago
|
[2.1.2] Non-Recoverable Error in Rampant::on_tick
posted by
thecheat789
1 year, 1 month ago
|
Bugs |
4
last message by
Nymzz
4 months ago
|
Instant deaths
posted by
nathanebht
5 months ago
|
General |
1
last message by
dr4gst3r
5 months ago
|
alignmentTable nil value Crash
posted by
blepblops
5 months ago
|
General |
1
last message by
blepblops
5 months ago
|
Remove changes to biter collision_box
posted by
FuryoftheStars
8 months ago
|
Ideas & suggestions |
9
last message by
FuryoftheStars
5 months ago
|
Increase default ending enemy level.
posted by
Akujiwar
7 months ago
|
General |
1
last message by
Veden
6 months ago
|
Mod conflict
posted by
FuryoftheStars
7 months ago
|
Bugs |
1
last message by
Veden
6 months ago
|
are RSO mod overwrites rampant bases spawn?
posted by
WABEPMA
7 months ago
|
General |
2
last message by
Veden
6 months ago
|
Not catching spawners/worms created via script?
posted by
FuryoftheStars
7 months ago
|
Bugs |
1
last message by
Veden
6 months ago
|
[3.1.2] Huge lag when using Rampant
posted by
Gerkiz
6 months ago
|
Bugs |
1
last message by
Veden
6 months ago
|
No hives for migration
posted by
garrotte
8 months ago
|
Bugs |
4
last message by
garrotte
7 months ago
|
Biter Tier Increasing Over Ending Level
posted by
Biglulu
7 months ago
|
Bugs |
3
last message by
Biglulu
7 months ago
|
Enemies stops attacking but still spawning.
posted by
Drded
7 months ago
|
Bugs |
3
last message by
Drded
7 months ago
|
game crash when build on water
posted by
Pikaphu
7 months ago
|
Bugs |
1
last message by
Pikaphu
7 months ago
|
Looking to change number of biters required to create a new base
posted by
FactorioHasConsumedMyLife
7 months ago
|
General |
0
last message by
FactorioHasConsumedMyLife
7 months ago
|
Poison Biters
posted by
_hex
8 months ago
|
General |
1
last message by
garrotte
7 months ago
|
integration with Сombat Mechanics Overhaul
posted by
husky777
8 months ago
|
Ideas & suggestions |
3
last message by
husky777
7 months ago
|