Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

b Bobs Enemies Ignoring Blockable Projectiles

1 year, 9 days ago

Pretty much as the title Says.

Playing on rampant version 3.3 , on factorio 1.1.94
I did notice that as soon as iam getting close to and above ~60% evolution the game gets a huge difficulty spike since now bob's "Huge" enemies now spawn as well.

Unfortunately turns out said bobs enemies can just shoot over my walls on anything behind no problem, completely ignoring the startup config to use blockable projectiles.

Iam mainly playing with the bob's suite of mods as well as NE Buildings as well Rampant and rampant arsenal

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