Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
6 months ago
0.13 - 1.1
112K
Enemies

If you are reporting a bug please include in the report:
The version of Rampant
What is your map evolution
Was Rampant added at the start of a game
A brief description of what you are experiencing
A brief description of want you are expecting
What mods are you using?

LEAVE A GOOD DESCRIPTION AND A SAVE.
if you need a place to upload the save, use the forum thread.
https://forums.factorio.com/viewtopic.php?f=94&t=31445

If you want to donate:
https://ko-fi.com/rampant

Discord: Veden#4059

how to remove a faction mid game?

posted by DoomSquirter 10 months ago
General
2
last message by DoomSquirter 10 months ago

Does 3.3.3 really need Factorio 1.1.81?

posted by maxp779 10 months ago
General
1
last message by Veden 10 months ago

[3.3.3] Crashing when going to certain area

posted by Codebender 10 months ago
Bugs
7
last message by Codebender 10 months ago

find-non-colliding position crash

posted by DreamsOfMorpheus 11 months ago
Bugs
1
last message by Veden 10 months ago

Rampant 3.3.2 Crash Error

posted by myth13 1 year, 9 days ago
General
5
last message by Ataleh 10 months ago

Error on 3.3.2

posted by weberth_matheus 1 year, 4 days ago
General
3
last message by weberth_matheus 11 months ago

[3.3.3] Attack groups spawn in wrong places (pathfinding issues?)

posted by Remilian 11 months ago
Bugs
2
last message by Remilian 11 months ago

crash in function 'find_non_colliding_position'

posted by Rainbro 11 months ago
Bugs
7
last message by Rainbro 11 months ago

Crash while clearing vanilla nest

posted by KamiUnitY 11 months ago
General
5
last message by KamiUnitY 11 months ago

Normal enemys are small while elementals are gigantic!

posted by CataclysmicArmageddon 11 months ago
General
1
last message by Veden 11 months ago

Unexpected crash when killing biters

posted by firemonster2112 11 months ago
Bugs
1
last message by Veden 11 months ago

Thanks!

posted by aotcu 1 year, 25 days ago
General
3
last message by dag_ a year ago

Lag - So many Biters!

posted by LuKuRa 1 year, 3 months ago
Bugs
4
last message by dag_ a year ago

Questions / Concerns surrounding latest updates and SE/K2 Integration - performance problems.

posted by Luciender 1 year, 16 days ago
General
3
last message by Veden 1 year, 16 days ago

Attack groups teleport to first waypoint

posted by GospodBrko 1 year, 24 days ago
Bugs
11
last message by xOceanSpirit 1 year, 16 days ago

3.2.0+ crash after resuming game (pY+other stuff)

posted by Anroel 1 year, 18 days ago
Bugs
2
last message by Anroel 1 year, 16 days ago

on entity died bug

posted by peaSea 1 year, 17 days ago
Bugs
2
last message by peaSea 1 year, 17 days ago

SDpawning Bugg

posted by Seed6666666666 1 year, 19 days ago
Bugs
9
last message by Seed6666666666 1 year, 17 days ago

How do you play this with Krastorio 2 ?

posted by Hijack_Hornet 1 year, 23 days ago
General
1
last message by Veden 1 year, 17 days ago

Crashed during SE

posted by ComradeSparrow 1 year, 18 days ago
Bugs
1
last message by Veden 1 year, 17 days ago

Bug between Rampant and AAI Programmable vehicles

posted by ThePerfectLink 1 year, 20 days ago
Bugs
8
last message by ThePerfectLink 1 year, 18 days ago

Crash on SE

posted by ComradeSparrow 1 year, 19 days ago
General
0
last message by ComradeSparrow 1 year, 19 days ago

Respawning nests bug

posted by Destromite 1 year, 22 days ago
Bugs
3
last message by Veden 1 year, 19 days ago

Instant Respawning Nests

posted by echra 1 year, 21 days ago
General
3
last message by Veden 1 year, 19 days ago

Rampant Helicopters?

posted by DarkyPwnz 1 year, 20 days ago
General
0
last message by DarkyPwnz 1 year, 20 days ago

Mod conflict

posted by FuryoftheStars 1 year, 10 months ago
Bugs
5
last message by FuryoftheStars 1 year, 21 days ago

Hives without enemies?

posted by illiander42 1 year, 23 days ago
Ideas & suggestions
2
last message by garrotte 1 year, 21 days ago

Huge Biter Group

posted by KeTPaiN 1 year, 24 days ago
Bugs
2
last message by Veden 1 year, 22 days ago

Biters ending enemy level.

posted by DmitryP 1 year, 22 days ago
General
1
last message by Veden 1 year, 22 days ago

Error on 3.2.1

posted by Saira 1 year, 22 days ago
General
1
last message by Saira 1 year, 22 days ago

just warning, the mod said for i report it for you

posted by Surphuuuryh 1 year, 24 days ago
General
3
last message by Veden 1 year, 24 days ago

3.2.1: Non-Recoverable Error

posted by supercombine1961 1 year, 24 days ago
General
2
last message by Veden 1 year, 24 days ago

Numbers above enemies

posted by KeTPaiN 1 year, 24 days ago
General
3
last message by KeTPaiN 1 year, 24 days ago

crash in combat

posted by QuirkyCat 1 year, 24 days ago
Bugs
2
last message by QuirkyCat 1 year, 24 days ago

Crash

posted by MrTigr 1 year, 25 days ago
Bugs
1
last message by Veden 1 year, 24 days ago

bug in hotfix

posted by GODTRASH 1 year, 25 days ago
Bugs
3
last message by Veden 1 year, 24 days ago

Chunk scanner unit

posted by HellfireLenny 1 year, 7 months ago
Bugs
3
last message by Veden 1 year, 24 days ago

Compatibility

posted by Teru_Noire 1 year, 3 months ago
General
1
last message by Veden 1 year, 24 days ago

[3.1.2] Non recoverable error on_biter_base_built (ID57)

posted by RevozZ 1 year, 6 months ago
Bugs
3
last message by Veden 1 year, 24 days ago

"chunk-scanner-squad-rampant" and " "chunk-scanner-squad-movement-rampant" biter...

posted by heyqule 1 year, 9 months ago
Bugs
12
last message by Veden 1 year, 24 days ago

Crash when settings are dissabled

posted by Sgamez 1 year, 3 months ago
Bugs
2
last message by Veden 1 year, 24 days ago

Spawner spitter bugs indestructible

posted by Gutterer 1 year, 8 months ago
General
5
last message by Veden 1 year, 24 days ago

Nest Outside Base siege mode off

posted by JesusBigDick 1 year, 2 months ago
General
2
last message by garrotte 1 year, 2 months ago

Some simple questions about the mod

posted by bigjmoney 1 year, 3 months ago
General
1
last message by garrotte 1 year, 2 months ago

Siege mode is stupid

posted by timofthee 1 year, 6 months ago
General
4
last message by bigjmoney 1 year, 3 months ago

No enemy variations

posted by Titanmaster970 1 year, 3 months ago
General
4
last message by garrotte 1 year, 3 months ago

Bad pathing with waterfill and landfill

posted by Felixfex 1 year, 3 months ago
Bugs
0
last message by Felixfex 1 year, 3 months ago

Option to hardlimit new event frequency

posted by ElusiveDelight 1 year, 3 months ago
Ideas & suggestions
0
last message by ElusiveDelight 1 year, 3 months ago

peaceful mode overriden/not respected.

posted by usafphoenix 1 year, 3 months ago
General
1
last message by usafphoenix 1 year, 3 months ago

Higher Tiers

posted by Stormay 1 year, 4 months ago
Ideas & suggestions
0
last message by Stormay 1 year, 4 months ago