Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 1 month ago
0.13 - 1.1
123K
Enemies

b Rampant find_non_colliding_position error

1 year, 4 months ago

-3.3.2
-48.34%
-Yes
-My save has gotten to the point of, i load my save, maybe wait like 5 min and then this non-recoverable appears:
The mod Rampant (3.3.2) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Rampant::on_tick (ID 0)
Expected table or string.
stack traceback:
[C]: in function 'find_non_colliding_position'
Rampant/libs/BaseUtils.lua:474: in function 'queueUpgrade'
Rampant/libs/BaseUtils.lua:700: in function 'processBaseMutation'
Rampant/libs/Processor.lua:417: in function 'processNests'
Rampant/control.lua:1011: in function <Rampant/control.lua:969>

-Main mods would be: SE, K2, BZ's, Rampant (ofcourse) and rampant krastorio 2 creep fix or whatever.
-Question: Has this been seen before? If has, is a fix made or being made?

1 year, 4 months ago

i don't really rn want to do all the hassle to give a save file here. Reply here if you need it.

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