Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

g Crash on SE

1 year, 8 months ago

My game of SE crashed with the message:
version 3.3.0 latest update

Error while running event Rampant::on_tick(ID 0)
Rampant/libs/BaseUtils.lua:238:attempt to index field'?'(a nil value)
stack traceback:
Rampant/libs/BaseUtils.lua:238: in function
<Rampant/libs/BaseUtils.lua:232>
(...tail calls...)
Rampant/libs/BaseUtils.lua:451: in function'queueUpgrade'
Rampant/libs/BaseUtils.lua:700: in function'processBaseMutation'
Rampant/libs/Processor.lua:416: in function 'processNests'
Rampant/control.lua:1013:in function
<Rampant/control.lua:971>

Please help

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