Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

g Crash while clearing vanilla nest

1 year, 7 months ago
(updated 1 year, 7 months ago)

Rampant added mid game.
Rampant Version: 3.3.2
Map Evolution: 1.0
Mods:
Krastorio 2
Space Exploration
Armoured Biters
Explosive Biters
save:https://drive.google.com/file/d/1YcGDQ_PLkGk7SZBpVKhlLpODtC1x7kCv/view?usp=sharing

So we install rampant on non-rampant map we trim and generating new chunk with SE
nest are still vanilla not turning to rampant's yet. we were clearing nest after about few minutes then it crash

1 year, 7 months ago
(updated 1 year, 7 months ago)
1 year, 7 months ago

it seems to not crash anymore but vanilla biter nest seems to not turning into rampant ones... it's been a few hours

1 year, 7 months ago
(updated 1 year, 7 months ago)

disable rampant and re-enable it, now rampant nest are spawning now

1 year, 7 months ago

The error you got for the paste bin is fixed in Factorio 1.1.81.

1 year, 7 months ago

thank you I was on version 1.1.80

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