Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

If you are reporting a bug please include in the report:
The version of Rampant
What is your map evolution
Was Rampant added at the start of a game
A brief description of what you are experiencing
A brief description of want you are expecting
What mods are you using?

LEAVE A GOOD DESCRIPTION AND A SAVE.
if you need a place to upload the save, use the forum thread.
https://forums.factorio.com/viewtopic.php?f=94&t=31445

If you want to donate:
https://ko-fi.com/rampant

Discord: Veden#4059

"chunk-scanner-squad-rampant" and " "chunk-scanner-squad-movement-rampant" biter...

posted by heyqule 2 years ago
Bugs
12
last message by Veden 1 year, 8 months ago

Crash when settings are dissabled

posted by Sgamez 1 year, 11 months ago
Bugs
2
last message by Veden 1 year, 8 months ago

Spawner spitter bugs indestructible

posted by Gutterer 2 years ago
General
5
last message by Veden 1 year, 8 months ago

Nest Outside Base siege mode off

posted by JesusBigDick 1 year, 10 months ago
General
2
last message by garrotte 1 year, 10 months ago

Some simple questions about the mod

posted by bigjmoney 1 year, 10 months ago
General
1
last message by garrotte 1 year, 10 months ago

Siege mode is stupid

posted by timofthee 2 years ago
General
4
last message by bigjmoney 1 year, 10 months ago

No enemy variations

posted by Titanmaster970 1 year, 10 months ago
General
4
last message by garrotte 1 year, 10 months ago

Bad pathing with waterfill and landfill

posted by Felixfex 1 year, 11 months ago
Bugs
0
last message by Felixfex 1 year, 11 months ago

Option to hardlimit new event frequency

posted by ElusiveDelight 1 year, 11 months ago
Ideas & suggestions
0
last message by ElusiveDelight 1 year, 11 months ago

peaceful mode overriden/not respected.

posted by usafphoenix 1 year, 11 months ago
General
1
last message by usafphoenix 1 year, 11 months ago

Higher Tiers

posted by Stormay 1 year, 11 months ago
Ideas & suggestions
0
last message by Stormay 1 year, 11 months ago

Removing the flame visual effect from biter attacks

posted by Mr.YaR 1 year, 11 months ago
General
0
last message by Mr.YaR 1 year, 11 months ago

Bug with mod compatibility (Hero Turrets)

posted by EmuLegs 2 years ago
Bugs
2
last message by EmuLegs 2 years ago

Worm awareness range isn't increased

posted by garrotte 2 years ago
Bugs
1
last message by Veden 2 years ago

Rampant breaks with latest update of Laser Fence with setting on

posted by shadoworld56 2 years ago
Bugs
1
last message by Veden 2 years ago

How to add item to not be attacked?

posted by zereth 2 years ago
General
1
last message by Veden 2 years ago

Issue with large scale weapons mods

posted by happyfrogmaster 2 years ago
General
1
last message by Veden 2 years ago

Crash when forcing aiStates

posted by penguinofdoom 2 years ago
Bugs
1
last message by Veden 2 years ago

alignmentTable nil Crash

posted by blepblops 2 years ago
Bugs
2
last message by Veden 2 years ago

Allow Building near biters

posted by EmuLegs 2 years ago
Ideas & suggestions
1
last message by Veden 2 years ago

Rampant Boss

posted by Seikarius 2 years ago
Ideas & suggestions
1
last message by Veden 2 years ago

Enabling new enemies ignores the artifact setting

posted by Zazamari 2 years ago
Bugs
2
last message by Veden 2 years ago

Mechanics Summary?

posted by ragingduck 2 years ago
General
1
last message by Veden 2 years ago

Rampant says it respects map expansion options, but appears not to

posted by bluegreen1024 2 years ago
General
3
last message by Veden 2 years ago

Biter bases/nests mostly inactive

posted by mala15 2 years ago
General
1
last message by garrotte 2 years ago

nuclear biters

posted by muzgog 2 years ago
General
3
last message by dag_ 2 years ago

Milestones preset

posted by WildRattata 2 years ago
General
1
last message by dag_ 2 years ago

Why is by base being deconstructed?

posted by Kingfisher95 2 years ago
Bugs
5
last message by garrotte 2 years ago

New enemy type stats

posted by IceCobe 2 years ago
General
2
last message by IceCobe 2 years ago

Only Larva Spawners?

posted by Sidet 2 years ago
Bugs
1
last message by Sidet 2 years ago

[2.1.2] Non-Recoverable Error in Rampant::on_tick

posted by thecheat789 2 years ago
Bugs
4
last message by Nymzz 2 years ago

Instant deaths

posted by nathanebht 2 years ago
General
1
last message by dr4gst3r 2 years ago

alignmentTable nil value Crash

posted by blepblops 2 years ago
General
1
last message by blepblops 2 years ago

Remove changes to biter collision_box

posted by FuryoftheStars 2 years ago
Ideas & suggestions
9
last message by FuryoftheStars 2 years ago

Increase default ending enemy level.

posted by Akujiwar 2 years ago
General
1
last message by Veden 2 years ago

are RSO mod overwrites rampant bases spawn?

posted by WABEPMA 2 years ago
General
2
last message by Veden 2 years ago

Not catching spawners/worms created via script?

posted by FuryoftheStars 2 years ago
Bugs
1
last message by Veden 2 years ago

[3.1.2] Huge lag when using Rampant

posted by Gerkiz 2 years ago
Bugs
1
last message by Veden 2 years ago

No hives for migration

posted by garrotte 2 years ago
Bugs
4
last message by garrotte 2 years ago

Biter Tier Increasing Over Ending Level

posted by Biglulu 2 years ago
Bugs
3
last message by Biglulu 2 years ago

Enemies stops attacking but still spawning.

posted by Drded 2 years ago
Bugs
3
last message by Drded 2 years ago

game crash when build on water

posted by Pikaphu 2 years ago
Bugs
1
last message by Pikaphu 2 years ago

Looking to change number of biters required to create a new base

posted by FactorioHasConsumedMyLife 2 years ago
General
0
last message by FactorioHasConsumedMyLife 2 years ago

Poison Biters

posted by _hex 2 years ago
General
1
last message by garrotte 2 years ago

integration with Сombat Mechanics Overhaul

posted by husky777 2 years ago
Ideas & suggestions
3
last message by husky777 2 years ago

Desync on MP

posted by Brownymonsters 2 years ago
General
4
last message by Brownymonsters 2 years ago

nuclear biter crash?

posted by DaniiRL 2 years ago
Bugs
0
last message by DaniiRL 2 years ago

Desync

posted by Mirxivus 2 years ago
Bugs
9
last message by _hex 2 years ago

bites don't spawn

posted by Themaxim99 2 years ago
General
1
last message by Veden 2 years ago

Sustained nuclear bombardmant

posted by mrcalzon02 2 years ago
General
1
last message by mrcalzon02 2 years ago