Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
6 months ago
0.13 - 1.1
112K
Enemies

g Removing the flame visual effect from biter attacks

1 year, 4 months ago
(updated 1 year, 4 months ago)

Hello!

While doing some tests with friends - before starting a new coop - we noticed that on-unit "flames" can get very eye-aggressive when 50+ units are getting affected.

The question is in the title: how to remove the flames VISUAL EFFECT from "acid pools" & other biter attacks. (they represent some sort of DOT damage, as i understand).
Or maybe is there an option to reduce their size in configs? Spent some time trying various options - no idea of how it should be done.

Thanks for your attention! Happy to see that Rampant is still doing great after such time.

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