Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
6 months ago
0.13 - 1.1
112K
Enemies

g peaceful mode overriden/not respected.

1 year, 3 months ago

biters not respecting "peaceful mode" toggle set by Creative Mode Mod or command, continues to send out raids, or attacks player when nearby. Turned peaceful mode on temporary cause i kept getting attacked while I was trying to debug something else, realized biters weren't responding to game rule changes related to peaceful mode, either.

1 year, 3 months ago

--Sorry, disregard. Creative mode mode states it's required to kill all "already generated" biters on surface first to change difficulty setting to peaceful...didn't really want to do that as it effectively nullifies what i'm otherwise trying to test out. shoot. But activating it did result in newly-generated biters being peaceful.

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