Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 1 month ago
0.13 - 1.1
123K
Enemies

b Rampant breaks with latest update of Laser Fence with setting on

2 years ago

Rampant 3.1.2
Laser Fence 1.1.5

With the setting "Safety; Increase wall resistance to spitters" enabled these two mods will not load. This error has developed from the latest update to laser fence as both mods where working in the previous version.

"Failed to load mods: Rampant/prototypes/buildings/UpdatesVanilla.lua:41: bad argument #1 of 2 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
Rampant/prototypes/buildings/UpdatesVanilla.lua:41: infunction 'addWallAcidResistance'
Rampant/data-final-fixes.lua:117: in main chunk"

reported to the mod author of laser fences. was told this was due to rampant assuming gates had resistances when its optional for the gate prototype.

1 year, 11 months ago

I can add this to the todo list

New response