Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

If you are reporting a bug please include in the report:
The version of Rampant
What is your map evolution
Was Rampant added at the start of a game
A brief description of what you are experiencing
A brief description of want you are expecting
What mods are you using?

LEAVE A GOOD DESCRIPTION AND A SAVE.
if you need a place to upload the save, use the forum thread.
https://forums.factorio.com/viewtopic.php?f=94&t=31445

If you want to donate:
https://ko-fi.com/rampant

Discord: Veden#4059

Demolisher AI improvement

posted by Malorn a month ago
General
2
last message by leoch 19 days ago

destroy the entire faction

posted by DotNetJuggernaut 20 days ago
General
0
last message by DotNetJuggernaut 20 days ago

Space age and Rampant Compatibility

posted by Aurichamp 3 months ago
General
24
last message by Baughn a month ago

Rampant and Space age

posted by Malorn a month ago
General
11
last message by Malorn a month ago

Any ETA on the 2.0 version?

posted by Gorwo a month ago
General
0
last message by Gorwo a month ago

2.0

posted by SirKaloryfer a month ago
General
1
last message by COMRADEGUY a month ago

Willing to help with testing or design. :^)

posted by Littlefinger a month ago
General
0
last message by Littlefinger a month ago

Change dificulty

posted by Ekosh 3 months ago
General
0
last message by Ekosh 3 months ago

Rampant + Advanced Electric bug

posted by Dragonchampion 6 months ago
General
0
last message by Dragonchampion 6 months ago

Access overdamage and distant attacks resistance values via API

posted by Lemonade_Joe 10 months ago
General
6
last message by Lemonade_Joe 10 months ago

Maze Wall Not Working

posted by Firejaxx 10 months ago
General
0
last message by Firejaxx 10 months ago

Biters attack floating electric poles even with safety options enabled

posted by kubaxius 11 months ago
General
0
last message by kubaxius 11 months ago

Biters don't attack

posted by kubaxius 1 year, 7 months ago
General
5
last message by kubaxius 11 months ago

Can attacking pipes/poles so aggressively be turned down?

posted by StylishGaz 1 year, 2 months ago
General
2
last message by totalydutch 11 months ago

Crash when surface changes in Warptorio

posted by cyanb 1 year, 19 days ago
General
1
last message by CapainOblivious 11 months ago

Mod Error after uncheck nuclear biters only into settings

posted by vinichiaverini 1 year, 1 month ago
General
3
last message by Shalashalska 11 months ago

This Is My Favorite Mod on the Citadel

posted by Malleator 11 months ago
General
0
last message by Malleator 11 months ago

What is the countermeasure against wasps?

posted by XuBoooo 11 months ago
General
0
last message by XuBoooo 11 months ago

Adding Rampart to an existing save

posted by Samaj 1 year, 11 days ago
General
0
last message by Samaj 1 year, 11 days ago

Gray spitters firing far than turrets

posted by danni1kid 1 year, 16 days ago
General
0
last message by danni1kid 1 year, 16 days ago

Targetable Acid Pools

posted by Galacticruler 1 year, 16 days ago
General
1
last message by Galacticruler 1 year, 16 days ago

Why a enemies mod ban a language mod?That's hard to understand.

posted by ziyandechengguan 1 year, 7 months ago
General
2
last message by ziyandechengguan 1 year, 21 days ago

Bob Disabled Alien Artifacts Crashes Rampant

posted by KeTPaiN 1 year, 28 days ago
General
0
last message by KeTPaiN 1 year, 28 days ago

nest expansion on railworld

posted by green8751 1 year, 1 month ago
General
3
last message by green8751 1 year, 1 month ago

Horrifically slow vehicles

posted by Gutterer 1 year, 1 month ago
General
0
last message by Gutterer 1 year, 1 month ago

Is this mod still fun with all enemy types disabled?

posted by SpookyKitty 1 year, 5 months ago
General
2
last message by green8751 1 year, 1 month ago

Bug

posted by Lukester 1 year, 2 months ago
General
3
last message by millerscout 1 year, 2 months ago

Error while running event Rampant::on_entity_died (ID 4)

posted by Assisstent 1 year, 2 months ago
General
6
last message by ALGALIAREPT666 1 year, 2 months ago

Unrecoverable Error when using True Nukes

posted by Joeltom1 1 year, 3 months ago
General
1
last message by millerscout 1 year, 2 months ago

Rampant (3.3.3) error

posted by sega6549 1 year, 3 months ago
General
1
last message by millerscout 1 year, 2 months ago

Error while running event Rampant::on_entity_died

posted by Altarin 1 year, 3 months ago
General
3
last message by millerscout 1 year, 2 months ago

Crash when trimming surface in SE

posted by BilboTbagins 1 year, 3 months ago
General
1
last message by BilboTbagins 1 year, 3 months ago

different types of biters do not appear

posted by Themaxim99 1 year, 3 months ago
General
0
last message by Themaxim99 1 year, 3 months ago

не появляются разные виды кусак

posted by Themaxim99 1 year, 3 months ago
General
0
last message by Themaxim99 1 year, 3 months ago

Rampant Scales too Fast with K2

posted by Ucross 1 year, 4 months ago
General
3
last message by garrotte 1 year, 3 months ago

Does mod work when added mid run?

posted by Ants1011 1 year, 4 months ago
General
1
last message by Dipriccio 1 year, 4 months ago

Compatibility with "Alien biome" related Mods

posted by AnimaLiberaXY 1 year, 5 months ago
General
5
last message by SimpleCat 1 year, 4 months ago

metiors

posted by drdozer 1 year, 5 months ago
General
0
last message by drdozer 1 year, 5 months ago

Swimming Biters

posted by Anroel 1 year, 5 months ago
General
0
last message by Anroel 1 year, 5 months ago

How does Rampant use UPS?

posted by cobrasvt1999 1 year, 6 months ago
General
4
last message by cobrasvt1999 1 year, 6 months ago

Bob mod no Orange and red artifacts with Rampant

posted by idanmund 1 year, 6 months ago
General
1
last message by idanmund 1 year, 6 months ago

how to remove a faction mid game?

posted by DoomSquirter 1 year, 6 months ago
General
2
last message by DoomSquirter 1 year, 6 months ago

Does 3.3.3 really need Factorio 1.1.81?

posted by maxp779 1 year, 6 months ago
General
1
last message by Veden 1 year, 6 months ago

Rampant 3.3.2 Crash Error

posted by myth13 1 year, 8 months ago
General
5
last message by Ataleh 1 year, 6 months ago

Error on 3.3.2

posted by weberth_matheus 1 year, 7 months ago
General
3
last message by weberth_matheus 1 year, 7 months ago

Crash while clearing vanilla nest

posted by KamiUnitY 1 year, 7 months ago
General
5
last message by KamiUnitY 1 year, 7 months ago

Normal enemys are small while elementals are gigantic!

posted by CataclysmicArmageddon 1 year, 7 months ago
General
1
last message by Veden 1 year, 7 months ago

Thanks!

posted by aotcu 1 year, 8 months ago
General
3
last message by dag_ 1 year, 7 months ago

Questions / Concerns surrounding latest updates and SE/K2 Integration - performance problems.

posted by Luciender 1 year, 8 months ago
General
3
last message by Veden 1 year, 8 months ago

How do you play this with Krastorio 2 ?

posted by Hijack_Hornet 1 year, 8 months ago
General
1
last message by Veden 1 year, 8 months ago