Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

g Normal enemys are small while elementals are gigantic!

1 year, 7 months ago
(updated 1 year, 7 months ago)

So when it comes to the more common biters/Spitters they're only in their T2-T4 area but the elementals are in T7-T8 and rapidly evolving even though they've had little interaction with me, I've avoided destroying spawners to keep evolution down but the elementals are spawning some insane elemental biters while the common enemys remain in a state I'd expect from this time in the game, Is this normal?

EDIT: Turns out my evolution is at 77%....Guess that explains the massive elementals

1 year, 7 months ago

Without a save it is hard for me to tell if you are experiencing any bugs.

New response