Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
7 months ago
0.13 - 1.1
113K
Enemies

b 3.2.0+ crash after resuming game (pY+other stuff)

1 year, 26 days ago

Hey there! (:

Using Rampant with rather big number of other mods.
Originally got AAI error after 3.2 update (already been mentioned in discussions), but now it just crashes right after loading of savegame:

Rampant (3.3.0)

Error while running event Rampant::on_tick (ID 0)
Rampant/libs/BaseUtils.lua:408: attempt to index local 'base' (a nil value)
stack traceback:
Rampant/libs/BaseUtils.lua:408: in function 'canMigrate'
Rampant/libs/Processor.lua:445: in function 'processSpawnersBody'
Rampant/libs/Processor.lua:460: in function 'processAttackWaves'
Rampant/control.lua:995: in function <Rampant/control.lua:971>

Tried a fresh start - game starts, no errors (but replaying 70+ hours is a bit too much, thus stick with v. 3.1.2 which works good - thx for that (: )

Oh, almost forgot - modlist:

base
aai-programmable-vehicles
aai-pv-crafting-group
aai-signals
aai-vehicles-flame-tank
aai-vehicles-flame-tumbler
aai-vehicles-hauler
aai-vehicles-ironclad
aai-vehicles-laser-tank
aai-vehicles-warden
Aircraft
alien-biomes
ArmouredBiters
automatic-station-painter
Automatic_Train_Painter
beautiful_straight_bridge_railway
belt-visualizer
beltSorter
betterCargoPlanes
boblibrary
Bottleneck
bullet-trails
CanalBuilderWLK
cargo-ships
cargo-ships-graphics
CleanFloor
Clockwork
Custom-Production-UI-Fixed
deadlock-beltboxes-loaders
DeadlockCrating
DeadlockLargerLamp
DeadlocksStackingForPyanadon
EvoGUI
flib
floating-lamps
FluidWagonColorMask
FNEI
gun-snRevived
Gun_Turret_Alerts
HelicopterRevival
helmod
Hovercrafts
informatron
IslandStart
jetpack
kj_40kbaneblade
kj_40kdreadnought
kj_40klemanruss
kj_40kpredator
kj_fuel
LargeLamp
LogisticTrainNetwork
ltn-cleanup
LtnManager
miniloader
new_weapons
Noxys_Swimming
Noxys_Trees
PipeVisualizer
pollution-visuals
pyalienlife
pyalienlifegraphics
pyalienlifegraphics2
pyalienlifegraphics3
pyalternativeenergy
pyalternativeenergygraphics
pyBeltSorter
pycoalprocessing
pycoalprocessinggraphics
pyfusionenergy
pyfusionenergygraphics
pyhightech
pyhightechgraphics
pyindustry
pypetroleumhandling
pypetroleumhandlinggraphics
pypostprocessing
pyrawores
pyraworesgraphics
py_mods_pack
qol_research
Rampant
RampantArsenal
RampantEvolution
RateCalculator
robot_attrition
rso-mod
scattergun_turret
shield-projector
Side Inserters
simple_landfill_mining
Squeak Through
stdlib
underwater-pipes
Wh40k_Armoury

Well, I'm sure nobody will dig this pile of mods to find a conflict with new ver. Rampant, but still - maybe will help somehow .-.
P.S. Factorio v. 1.1.80 'cause new pY requeres 1.1.79 beta :(
P.P.S. https://drive.google.com/file/d/1mQZO631ROJFGeBIw4UPQ6YtczXvG1XGP/view?usp=share_link - latest savegame

1 year, 25 days ago

Should be fixed in the latest

1 year, 25 days ago

Great! It works! Thank you (:

New response