Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 1 month ago
0.13 - 1.1
123K
Enemies

b SDpawning Bugg

1 year, 7 months ago
(updated 1 year, 7 months ago)

Hello there
thanks for your nice mod and time to help us out!

im playing with 2 other friends of minme factorio with rampant and krastorio!
but here comes the problem...
since the new version after like 50 hours of playing and a litle bigger map..

enemies start spwaning in our base...
over the water even behind walls...
even if the base got no way out bc arround it there is only water
mobs still will spawn in the base
buildings of mobs spawn random in our base
i clear all mobs from map via command
it dosent take 10 seconds to respawn mobs in our base or to the front of our base

i tried something new now out
and reloded an older map with 200 hour + of mine
wehre i cleared already a big pice of land..

but after 30 mins of playing the first sings of worms appearing behind my walls

max building development of enemys is on 1-2 chunks

this shoudnt be happaning....

just in case there is a screenshot too if upload it here:
https://ibb.co/19715HN

why are there spawning decissions behind my walls way back from the other isles?
there is definitly something wrong here...

u cant win or even defend the enemys when they appear random in your base all time ...

pls help us out and thanks for your time!

Rampant version 3.2.2
factorio version 1.1
RampantEvolution_1.5.1
RampantArsenal_1.1.6
Krastorio2 1.3.18
Armoured Biters 1.1.6
bob's enemies 1.1.6
frost biters 1.1.2
Explosiv Biters 2.0.4
Clockwork 1.1.1
Factorio Libary 0.12.6
Waterfill 1.1.0

all mods wehre included in both worlds since the start

1 year, 7 months ago

Should be fixed in the latest

1 year, 7 months ago

Thanks i will respond if this happend again or is fixed !! <3

1 year, 7 months ago
(updated 1 year, 7 months ago)

Its still hapening i wil sent screenshot in here: https://ibb.co/WgNnVx3

u can see in the south of my main base iland thei spawn behind the walls with houses and attack us.....

here u can see the land is divided by a big sea: https://ibb.co/0216F8H

and all like 5 mins to 20 seconds happens this : https://ibb.co/PzvMB8x

just random attacks..

1 year, 7 months ago

please provide a save

1 year, 7 months ago

I dont know how to link it with the thread...
i hope dropbox works aswell..
here the link to my / our save: https://www.dropbox.com/s/jorh7zphy3n3oh8/kami_raven_ich.zip?dl=0
this is our small world and the world from the screenshots where in the south they start attacking again just if u wait a little...
the camps just spawn random...
my big world (200h) i iddnt test bust just in case i will sent u this file too here : https://www.dropbox.com/s/mryx6x7yqduocn2/go%20baba%203241.zip?dl=0

1 year, 7 months ago

I dont know how to link it with the thread...
i hope dropbox works aswell..
here the link to my / our save: https://www.dropbox.com/s/jorh7zphy3n3oh8/kami_raven_ich.zip?dl=0
this is our small world and the world from the screenshots where in the south they start attacking again just if u wait a little...
the camps just spawn random...
my big world (200h) i iddnt test bust just in case i will sent u this file too here : https://www.dropbox.com/s/mryx6x7yqduocn2/go%20baba%203241.zip?dl=0
{
"mods":
[

{
  "name": "base",
  "enabled": true
},

{
  "name": "AF-Infinite-Technology",
  "enabled": true
},

{
  "name": "ArmouredBiters",
  "enabled": true
},

{
  "name": "BetterRoboport",
  "enabled": true
},

{
  "name": "bobenemies",
  "enabled": true
},

{
  "name": "boblibrary",
  "enabled": true
},

{
  "name": "Clockwork",
  "enabled": true
},

{
  "name": "Cold_biters",
  "enabled": true
},

{
  "name": "deep-storage-unit-se",
  "enabled": true
},

{
  "name": "Explosive_biters",
  "enabled": true
},

{
  "name": "flib",
  "enabled": true
},

{
  "name": "infinite_buffer_fluid_tank",
  "enabled": true
},

{
  "name": "Krastorio2",
  "enabled": true
},

{
  "name": "Krastorio2-more-locomotives",
  "enabled": true
},

{
  "name": "Krastorio2Assets",
  "enabled": true
},

{
  "name": "MoveFullStacks",
  "enabled": true
},

{
  "name": "Rampant",
  "enabled": true
},

{
  "name": "RampantArsenal",
  "enabled": true
},

{
  "name": "RampantEvolution",
  "enabled": true
},

{
  "name": "scattergun_turret",
  "enabled": true
},

{
  "name": "Waterfill_v17",
  "enabled": true
}

]
}

1 year, 7 months ago

Should be fixed this time in the latest

1 year, 7 months ago

Thanks! i will reply again as last time if it is fixed haha !

1 year, 7 months ago

Working smothly Thanks man !

New response