Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

b crash in combat

1 year, 8 months ago

The mod Rampant (3.2.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Rampant::on_tick (ID 0)
Rampant/libs/BaseUtils.lua:408: attempt to index local 'base' (a nil value)
stack traceback:
Rampant/libs/BaseUtils.lua:408: in function 'canMigrate'
Rampant/libs/Processor.lua:385: in function 'processVengence'
Rampant/control.lua:992: in function <Rampant/control.lua:971>

evolution 0.0239
Started game with rampant

1 year, 8 months ago

Thanks for the report, should be fixed in the latest

1 year, 8 months ago

Thanks for the prompt update.

New response