Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
6 months ago
0.13 - 1.1
112K
Enemies

i MathUtils improvement

4 years ago

I ran into a fairly obscure issue, probably using the Change Map Settings mod. My expansion min size ended up higher than my expansion max size, and the gaussianRandomRange function they get passed to in config.lua hangs if min is greater than max, just looping in the repeat. I resolved it by changing mathUtils.lua:88 to " if (min >= max) then", and that stops the hanging, but it may also not be the behavior you want if you're passing clearly incoherent values to the function.

4 years ago

should be added in the latest

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