Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

b Setting worm health scalar to 0 makes game unable to load

4 years ago

On startup:
Failed to load Mods: Error while running setup for entity prototype "neutral-worm-v1-t1-rampant" (turret): Max health must be positive

4 years ago

Managed to force it to load by modifying prototypes/SwarmUtils.lua and forcing it to use max( "Original function", 10)

4 years ago

this should be fixed in the latest by setting a lower bound on the mod setting range, so 0 is no longer possible to set.

4 years ago

Great :) Not everyone who uses mods knows how to program to fix the problem for themselves :)

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