Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

g Enabling new enemies mid-game

4 years ago

I added this wonderful mod to an existing multiplayer game, but I cannot enable new enemies via the GUI. Is there a lua script or command I could use to do it?

4 years ago

Startup mod settings need to be configured before launching into the game.

If you are running a headless server, I believe you can configure all the settings you want in singleplayer then copy the mod-settings.dat over to the server.

Otherwise for in game commands to enable the new enemies is not possible.

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