Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.
Mods introducing new content into the game.
Changes to enemies or entirely new enemies to deal with.
If you are reporting a bug please include in the report:
The version of Rampant
What is your map evolution
Was Rampant added at the start of a game
A brief description of what you are experiencing
A brief description of want you are expecting
What mods are you using?
LEAVE A GOOD DESCRIPTION AND A SAVE.
if you need a place to upload the save, use the forum thread.
https://forums.factorio.com/viewtopic.php?f=94&t=31445
If you want to donate:
https://ko-fi.com/rampant
Discord: Veden#4059
Weird overlap
posted by
Kamsta99
5 years ago
|
Bugs |
11
last message by
Kamsta99
5 years ago
|
construction bots immunity
posted by
Xyic0re
5 years ago
|
General |
4
last message by
Xyic0re
5 years ago
|
Request: Enemy Scale Increase
posted by
Pawz
5 years ago
|
Ideas & suggestions |
2
last message by
Veden
5 years ago
|
Any way to disable Unit Launcher Spitters?
posted by
jascotty2
5 years ago
|
Bugs |
3
last message by
jascotty2
5 years ago
|
Biter factions compatibility?
posted by
Romner_set
5 years ago
|
Ideas & suggestions |
9
last message by
Romner_set
5 years ago
|
bad argument #1 to 'find_non_colliding_position'
posted by
Blekko
5 years ago
|
Bugs |
2
last message by
Veden
5 years ago
|
No larva biter class toggle in mod settings
posted by
nedreow
5 years ago
|
Bugs |
2
last message by
nedreow
5 years ago
|
I installed this and my whole base was annihilated immediately and I was at 15FPS.
posted by
XGhozt
5 years ago
|
General |
0
last message by
XGhozt
5 years ago
|
[0.17.14] Error Chunk.cpp:682: Trying to make chunk at unreasonable position [-262083, -262104]
posted by
tk_neg
5 years ago
|
Bugs |
2
last message by
tk_neg
5 years ago
|
Bug(?) Behemoth spitters lose green shader when shooting and...
posted by
doktorstick
5 years ago
|
Bugs |
2
last message by
Veden
5 years ago
|
Startup error
posted by
Romner_set
5 years ago
|
Bugs |
2
last message by
Romner_set
5 years ago
|
Rampant and Natural evolution not working correctly
posted by
alsikjezie
5 years ago
|
General |
14
last message by
MBandoch
5 years ago
|
rampant and pitch black not working right
posted by
odosk
5 years ago
|
General |
1
last message by
Veden
5 years ago
|
Error when using Cliff Explosives
posted by
Romner_set
5 years ago
|
Bugs |
2
last message by
Romner_set
5 years ago
|
Painted the game when using cliff explosives on the rocks. Screen inside.
posted by
Met_en_Bouldry
5 years ago
|
Bugs |
2
last message by
Veden
5 years ago
|
[Rampant 0.17.3] Poison biter crash with 11+ variations / death cloud based on variant...
posted by
zero318
5 years ago
|
Bugs |
2
last message by
Veden
5 years ago
|
question on new enemies + suggestion
posted by
lethalerror
5 years ago
|
General |
2
last message by
lethalerror
5 years ago
|
I've heard 0.17 has more control over the AI...
posted by
Omnifarious
5 years ago
|
General |
1
last message by
Veden
5 years ago
|
NE Enemies 0.17 Compatibility
posted by
TheSAguy
5 years ago
|
Bugs |
2
last message by
TheSAguy
5 years ago
|
Has the balance been tweaked at all for 0.17?
posted by
Recon777
5 years ago
|
General |
3
last message by
Recon777
5 years ago
|
Game fails to start with Bob's Enemies enabled
posted by
zero318
5 years ago
|
General |
10
last message by
numbernegative
5 years ago
|
Game fails to start because of missing sound
posted by
zero318
5 years ago
|
General |
1
last message by
Veden
5 years ago
|
Alien Loot and Alien Artifacts Compatibility
posted by
Pirate_Rance
5 years ago
|
Ideas & suggestions |
4
last message by
Veden
5 years ago
|
"Error while running event" with since upgrading to latest version
posted by
Kadaban
5 years ago
|
Bugs |
22
last message by
Veden
5 years ago
|
enemies keep swarming early game, cannot stop them, help changing settings
posted by
southernrock18
5 years ago
|
General |
3
last message by
therax
5 years ago
|
Enemies not attacking
posted by
tacklemcclean
5 years ago
|
General |
9
last message by
Crushed
5 years ago
|
Thank you for the great mod - what is planned in future?
posted by
Dutchman
5 years ago
|
General |
1
last message by
Veden
5 years ago
|
Cant load mod
posted by
Romner_set
6 years ago
|
Bugs |
20
last message by
magnuspwnzer
5 years ago
|
Disabling Biter Expansion not working.
posted by
dnulho
5 years ago
|
General |
3
last message by
dnulho
5 years ago
|
Are we missing something, or is this intended?
posted by
zero318
5 years ago
|
General |
6
last message by
zero318
5 years ago
|
Is it possible to disable some of enemy factions?
posted by
Romner_set
5 years ago
|
General |
3
last message by
Veden
5 years ago
|
previous version
posted by
IVAN_PIDORVAN
5 years ago
|
General |
3
last message by
Veden
5 years ago
|
How do the new enemies scale with evolution factor?
posted by
zero318
5 years ago
|
General |
1
last message by
Veden
5 years ago
|
Please let it work with pitch black mod...
posted by
odosk
5 years ago
|
General |
2
last message by
odosk
5 years ago
|
Immortal enemies?
posted by
oLaudix
5 years ago
|
Bugs |
1
last message by
Veden
5 years ago
|
Unit Launching Spitter
posted by
oLaudix
5 years ago
|
General |
1
last message by
Veden
5 years ago
|
Multiplayer Desync
posted by
Weeou
7 years ago
|
Bugs |
5
last message by
DDR
5 years ago
|
Rampant mod not working?
posted by
Kawouter
6 years ago
|
General |
1
last message by
Kawouter
5 years ago
|
Rampant Ram Usage
posted by
SpaceCabby
6 years ago
|
Bugs |
1
last message by
Veden
6 years ago
|
Rampant Mod enemy names
posted by
sensenmann
6 years ago
|
General |
2
last message by
sensenmann
6 years ago
|
This mod is brilliant
posted by
KyleSpades
6 years ago
|
General |
1
last message by
Veden
6 years ago
|
Odd Behavior
posted by
Munchkin9
6 years ago
|
General |
8
last message by
Munchkin9
6 years ago
|
Remote Call getMaxWaveSize and changeMaxWaveSize broken
posted by
muppet9010
6 years ago
|
Bugs |
1
last message by
Veden
6 years ago
|
Some parts of AI behavior needs to rework
posted by
IVAN_PIDORVAN
6 years ago
|
Ideas & suggestions |
8
last message by
IVAN_PIDORVAN
6 years ago
|
Inactive enemies
posted by
eianr
6 years ago
|
Bugs |
9
last message by
muppet9010
6 years ago
|
Rampant is too slow for me to use
posted by
Taehl
6 years ago
|
General |
9
last message by
Veden
6 years ago
|
Distance from spawn
posted by
Damgam
6 years ago
|
General |
6
last message by
Veden
6 years ago
|
How to disable attack wave?
posted by
terrybougard
6 years ago
|
General |
6
last message by
Veden
6 years ago
|
Should the enemies check if sector is explored?
posted by
Zaflis
6 years ago
|
Ideas & suggestions |
3
last message by
Zaflis
6 years ago
|
Settings not sticking
posted by
Recon777
6 years ago
|
General |
2
last message by
Veden
6 years ago
|