Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

b NE Enemies 0.17 Compatibility

5 years ago
(updated 5 years ago)

Veden,

I just released my 0.17 update of NE Enemies. I see there is a conflict with your mod. Could you please fix or let me know how I can tweak my mod to help.
I removed all my old units, the Mk2 and Mk3 units. Only have the new stuff in there now.

Thanks.

5 years ago

I removed the legacy projectile stuff and fixed the version dependency.

The latest should work again.

5 years ago

Thanks Veden!

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