Krastorio 2


An overhaul mod focusing on end-game technologies and moderately increased complexity.

Overhaul
a month ago
0.18 - 1.1
315K
Transportation Logistics Trains Combat Armor Mining Fluids Logistic network Manufacturing Power Storage

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Incompatibility with Lightorio?

posted by Pwnographic 4 years ago
General
2
last message by Pwnographic 4 years ago

[Fixed] Crash on Building Second Intergalactic Transceiver

posted by kong009 4 years ago
Bugs
2
last message by Linver 4 years ago

Can Quarry Drill output on both sides of the Belt?

posted by DisposableHero 4 years ago
General
4
last message by Damokles 4 years ago

Bio lab fluid passthrough

posted by Pariwak 4 years ago
General
0
last message by Pariwak 4 years ago

How to use Long Hand Option

posted by ctnightmare 4 years ago
General
1
last message by Linver 4 years ago

One too many fluids?

posted by Fuzzician 4 years ago
Ideas & suggestions
6
last message by Linver 4 years ago

[Fixed] Game crashed when trying to place a shelter after removing it

posted by bugubird 4 years ago
Bugs
1
last message by Linver 4 years ago

HighEnd Fuel Factory

posted by Neander 4 years ago
Ideas & suggestions
7
last message by Linver 4 years ago

Why aren't Singularity Labs faster than basic labs?

posted by Fuzzician 4 years ago
General
1
last message by Linver 4 years ago

No Nuclear Fuel?

posted by Fuzzician 4 years ago
Ideas & suggestions
0
last message by Fuzzician 4 years ago

Fusion reactor not always giving back empty fuel cell?

posted by Lynge 4 years ago
General
4
last message by Lynge 4 years ago

[Won't fix] Angels trains compatibility is incomplete

posted by nagapito 4 years ago
Bugs
1
last message by Linver 4 years ago

Crash Related to Shelter

posted by ETG 4 years ago
Bugs
0
last message by ETG 4 years ago

[Game limitation] Crash while adding Dectorio mods (another post about the tiles limit)

posted by Ankayn 4 years ago
General
1
last message by Linver 4 years ago

chlorine and hydrogen ports on electrolysis and chemical plants

posted by 7spoons 4 years ago
Ideas & suggestions
0
last message by 7spoons 4 years ago

More uses for tritium endgame

posted by minas90 4 years ago
General
1
last message by Linver 4 years ago

[Rejected] Inserters need the prevoius version.

posted by SantaKlau 4 years ago
Ideas & suggestions
1
last message by Linver 4 years ago

[Fixed][F0.18.28] Crash on collecting creep

posted by RenBS 4 years ago
Bugs
10
last message by Ffffffffffffffff 4 years ago

[Combatibility Issue] Changing filter_count on Bulk Rail Loader inserters

posted by therax 4 years ago
General
5
last message by Linver 4 years ago

Overriding mod stack size of Space Research Data

posted by SandboxRooK 4 years ago
General
1
last message by Linver 4 years ago

[Probably fixed][Probably not a bug] Anti biter virus not reducing evolution

posted by Pariwak 4 years ago
Bugs
5
last message by Pariwak 4 years ago

[Fixed][F0.18.28] Crash when switching Roboport Mode

posted by nordee 4 years ago
Bugs
5
last message by Linver 4 years ago

[Fixed][F0.18.28] Crash on changing inserter lane (shift+L)

posted by bobx6000 4 years ago
Bugs
8
last message by Linver 4 years ago

My Compliments

posted by doktorstick 4 years ago
General
1
last message by Ffffffffffffffff 4 years ago

[Not a mod bug] Logistics warehouses seem to be missing requests and filters.

posted by Shpetz 4 years ago
Bugs
3
last message by Shpetz 4 years ago

Jetpack consumes electricity even with fuel in inventory

posted by Baityboy 4 years ago
General
2
last message by Baityboy 4 years ago

[Base game limitaiton] Laser Artillery Turret sound

posted by Kallinger 4 years ago
Bugs
1
last message by Linver 4 years ago

[Base game limitation] Laser artillery turret target finding (another wrong vanilla behaviour)

posted by Neander 4 years ago
General
1
last message by Linver 4 years ago

Radiation damage

posted by Biophonism 4 years ago
General
4
last message by Pwnographic 4 years ago

[Accepted] Nitric Acid fluid colour

posted by SpoonUnit 4 years ago
Ideas & suggestions
3
last message by SpoonUnit 4 years ago

Thank you for this mod

posted by DI0X 4 years ago
General
0
last message by DI0X 4 years ago

Conflict with TrainConstuctionSite mod after enabling constant vechicles option

posted by Koravel 4 years ago
General
2
last message by Koravel 4 years ago

Energy Priority

posted by Pwnographic 4 years ago
General
0
last message by Pwnographic 4 years ago

[Fixed] Locomotive Fuel Issues with AAI Industry

posted by Kythblood 4 years ago
Bugs
2
last message by Kythblood 4 years ago

Krastorio2+ SE= Factorio2

posted by kuka 4 years ago
General
1
last message by Vaendryl 4 years ago

Incompatible with Dark Night

posted by Pwnographic 4 years ago
General
0
last message by Pwnographic 4 years ago

[Rejected] Creep Despawm

posted by Typhon 4 years ago
Ideas & suggestions
5
last message by Vaendryl 4 years ago

[Base game limitation] Another post about more than 60 recipe per tick

posted by Judacles 4 years ago
General
5
last message by Linver 4 years ago

[Rejected] Space Exploration + Krastorio 2 lategame labs support

posted by p0m1d0rka 4 years ago
Ideas & suggestions
3
last message by Linver 4 years ago

Question about: More Realistic Weapons + Auto-aim for MRW

posted by pinecoffin 4 years ago
General
1
last message by pinecoffin 4 years ago

[Base game bug] Filter inserter don't keep filter parameter when upgrate to Superior...

posted by Stargateur 4 years ago
Bugs
3
last message by Linver 4 years ago

[Solved] Lag after throwing the biter creep poison capsule

posted by FlyingSeahorse 4 years ago
General
6
last message by Linver 4 years ago

Beacons/Modules do not affect Biolab?

posted by nordee 4 years ago
General
2
last message by Linver 4 years ago

[Rejected] Connecting a loader to the logic network

posted by cubinoob 4 years ago
Ideas & suggestions
5
last message by cubinoob 4 years ago

Pipe issue

posted by Arthillidan 4 years ago
General
3
last message by Linver 4 years ago

[Maybe in future] Have the creep colector as shortcut ?

posted by Stargateur 4 years ago
Ideas & suggestions
4
last message by Stargateur 4 years ago

Power to Rail Connector Recipe

posted by hyper_goob 4 years ago
General
0
last message by hyper_goob 4 years ago

[Rejected] Equipment grids on trains should share power

posted by Damokles 4 years ago
Ideas & suggestions
2
last message by Linver 4 years ago

Nuclear vs. Fusion

posted by vertex5 4 years ago
General
7
last message by Stargateur 4 years ago

K2 9.17 problem with AR 1.2.0.

posted by gogeo 4 years ago
Bugs
0
last message by gogeo 4 years ago