An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Compatibility with Omni mods
posted by
Szentigrade
4 years ago
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1
last message by
Linver
4 years ago
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Unchanged stack sizes with K2
posted by
Maltsi
4 years ago
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2
last message by
Maltsi
4 years ago
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how do I disable geiger counter sound only?
posted by
coffee_fiend
4 years ago
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2
last message by
coffee_fiend
4 years ago
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Creep in Pacifist Mode
posted by
MrLuigi133
4 years ago
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3
last message by
Chrisophylacks
4 years ago
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Fuel recipe
posted by
Teneombre
4 years ago
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8
last message by
Twinge
4 years ago
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Grid 4 Aircraft
posted by
Etha
4 years ago
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2
last message by
Etha
4 years ago
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Unlimited Ammo
posted by
SantaKlau
4 years ago
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2
last message by
SantaKlau
4 years ago
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To few reseources
posted by
ronald.1302
4 years ago
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3
last message by
rattrapper
4 years ago
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Advanced Steam Turbine?
posted by
fuzzface
4 years ago
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3
last message by
Arcolyte
4 years ago
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Usefulness of dirty water processing
posted by
ukezi
4 years ago
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3
last message by
HaXXibal
4 years ago
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Krastorio 2 on Headless Server
posted by
jens1983
4 years ago
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1
last message by
jens1983
4 years ago
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Nitrogen way too expensive?
posted by
patchman
4 years ago
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2
last message by
subjagator
4 years ago
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Damaged ship assembler animation speed
posted by
JaJe92
4 years ago
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2
last message by
JaJe92
4 years ago
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uranium 235 production is broken
posted by
elpinguinofrio
4 years ago
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1
last message by
MacBash
4 years ago
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Bounding box issues with entity prototype "electric-mining-drill"
posted by
Morthan
4 years ago
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8
last message by
Linver
4 years ago
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wrong fluid usage of gas power station
posted by
eyekoms
4 years ago
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2
last message by
eyekoms
4 years ago
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Krastorio2
posted by
Yurok2
4 years ago
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1
last message by
Linver
4 years ago
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Size of logistics/constructions area of roboports
posted by
ukezi
4 years ago
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2
last message by
Linver
4 years ago
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A Thanks to the Mod Devs
posted by
Exoyo
4 years ago
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0
last message by
Exoyo
4 years ago
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Will the graphics of the drills be updated to match new Factorio version?
posted by
MrFactorio
4 years ago
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8
last message by
Linver
4 years ago
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MK3 drill north-facing output missing colorization
posted by
werelord
4 years ago
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1
last message by
Linver
4 years ago
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Labs stop processing tech cards
posted by
Bobtheblob1728
4 years ago
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1
last message by
Linver
4 years ago
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Singularity research data completely consumes matter stabilisers.
posted by
stevetrov
4 years ago
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General |
7
last message by
Linver
4 years ago
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Factorio 0.18.31 Fluid Change
posted by
Pariwak
4 years ago
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0
last message by
Pariwak
4 years ago
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Intergalactic transceiver behaviour (30TJ lasts too long?)
posted by
republikanen
4 years ago
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4
last message by
jimmydont
4 years ago
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Crash using old (already configured) angels mod files
posted by
Dooku
4 years ago
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1
last message by
Linver
4 years ago
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Incompatibility with Lightorio?
posted by
Pwnographic
4 years ago
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2
last message by
Pwnographic
4 years ago
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Can Quarry Drill output on both sides of the Belt?
posted by
DisposableHero
4 years ago
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4
last message by
Damokles
4 years ago
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Bio lab fluid passthrough
posted by
Pariwak
4 years ago
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0
last message by
Pariwak
4 years ago
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How to use Long Hand Option
posted by
ctnightmare
4 years ago
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1
last message by
Linver
4 years ago
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Why aren't Singularity Labs faster than basic labs?
posted by
Fuzzician
4 years ago
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1
last message by
Linver
4 years ago
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Fusion reactor not always giving back empty fuel cell?
posted by
Lynge
4 years ago
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4
last message by
Lynge
4 years ago
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[Game limitation] Crash while adding Dectorio mods (another post about the tiles limit)
posted by
Ankayn
4 years ago
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1
last message by
Linver
4 years ago
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More uses for tritium endgame
posted by
minas90
4 years ago
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1
last message by
Linver
4 years ago
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[Combatibility Issue] Changing filter_count on Bulk Rail Loader inserters
posted by
therax
4 years ago
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General |
5
last message by
Linver
4 years ago
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Overriding mod stack size of Space Research Data
posted by
SandboxRooK
4 years ago
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1
last message by
Linver
4 years ago
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My Compliments
posted by
doktorstick
4 years ago
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1
last message by
Ffffffffffffffff
4 years ago
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Jetpack consumes electricity even with fuel in inventory
posted by
Baityboy
4 years ago
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2
last message by
Baityboy
4 years ago
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[Base game limitation] Laser artillery turret target finding (another wrong vanilla behaviour)
posted by
Neander
4 years ago
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1
last message by
Linver
4 years ago
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Radiation damage
posted by
Biophonism
4 years ago
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4
last message by
Pwnographic
4 years ago
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Thank you for this mod
posted by
DI0X
4 years ago
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0
last message by
DI0X
4 years ago
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Conflict with TrainConstuctionSite mod after enabling constant vechicles option
posted by
Koravel
4 years ago
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2
last message by
Koravel
4 years ago
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Energy Priority
posted by
Pwnographic
4 years ago
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0
last message by
Pwnographic
4 years ago
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Krastorio2+ SE= Factorio2
posted by
kuka
4 years ago
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1
last message by
Vaendryl
4 years ago
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Incompatible with Dark Night
posted by
Pwnographic
4 years ago
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0
last message by
Pwnographic
4 years ago
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[Base game limitation] Another post about more than 60 recipe per tick
posted by
Judacles
4 years ago
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General |
5
last message by
Linver
4 years ago
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Question about: More Realistic Weapons + Auto-aim for MRW
posted by
pinecoffin
4 years ago
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1
last message by
pinecoffin
4 years ago
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[Solved] Lag after throwing the biter creep poison capsule
posted by
FlyingSeahorse
4 years ago
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6
last message by
Linver
4 years ago
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Beacons/Modules do not affect Biolab?
posted by
nordee
4 years ago
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2
last message by
Linver
4 years ago
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Pipe issue
posted by
Arthillidan
4 years ago
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General |
3
last message by
Linver
4 years ago
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