Szentigrade

Mods by Szentigrade

Forgeworks Core


Shared utility foundation for Szentigrade Factorio mods. Provides reusable prototype, recipe, technology, event, GUI, migration, queue, route, starmap, loader, icon, stack, and validation helpers with no third-party hard dependencies.

Internal
2 months ago
2.0 - 2.1
6.10K

Industrial Alchemy: Real Ores & Chemistry


A Factorio industrial overhaul with true orefields, real ore processing, metallurgy, hydrometallurgy, petrochemistry, catalysts, gases, waste handling, and advanced materials.

Overhaul
10 hours ago
2.0 - 2.1
2.56K
Environment Mining Fluids Logistic network Manufacturing Power

DeepCore Exile


Start underground. The Nauvis surface is hostile and normal surface construction is forbidden; dig out cave space, use shafts, and build your factory below.

Overhaul
11 days ago
2.0 - 2.1
2.55K
Factorio: Space Age Icon Space Age Mod
Transportation Combat Environment Mining Storage

Engineers vs Environmentalist Redux


A Factorio overhaul with custom ores, heavier processing chains, expanded science and materials, cleaner starter-region worldgen, and deliberate outpost progression.

Overhaul
3 days ago
2.0 - 2.1
1.07K
Environment Mining Fluids Manufacturing

Omni/Angel/Bob Space Age Compat


Compatibility and progression-hardening layer for the maintained Omnimods, Bob's, and Angel's suites on Space Age, now with PlanetsLib / alternate-start / large planet-pack support.

Tweaks
3 days ago
2.0 - 2.1
749
Planets Logistics Environment Mining Fluids Manufacturing

Planet Crafter: Nauvis Reborn


Planet Crafter: Nauvis Reborn turns Factorio into a terraforming survival experience. Start on a barren world, build dedicated terraform machinery, generate Heat, Pressure, Oxygen, and Biomass through active production, survive with a player oxygen system, and gradually transform the planet into a livable environment.

Content
2 months ago
2.0 - 2.1
740

Interstellar Progression Overhaul


An interstellar progression overhaul that organizes Space Age planet mods into structured systems, discovery chapters, and coherent starmap routes.

Overhaul
7 days ago
2.0
517
Planets Manufacturing

Biter Power


Generate electricity pollution neutral by placing biters on treadmills. Biters can be caught with cage traps, or by placing an egg extractor on a buried biter nest. Biters get tired after running on the treadmill after which they need be revitalized, which could be hazardous. Warning, biters might escape!

Content
14 days ago
2.0 - 2.1
351
Power

NPUtils Redux


A huge expansion to Factorio 2.0+ with new machines, generators, accumulators, turrets, poles, pipes, components, and more.

Content
9 days ago
2.0 - 2.1
211
Combat Mining Manufacturing Power

NPUtils X Redux


NPUtils Redux addon for Factorio 2.0+ with inserters, cars, heat systems, storage, floors, and more.

Content
2 months ago
2.0 - 2.1
144
Transportation Logistics Logistic network Power Storage

NPUtils Tech Redux


NPUtils Redux tech-tree addon for Factorio 2.0+ with a larger and more challenging research progression.

Tweaks
2 months ago
2.0 - 2.1
110
Logistics Manufacturing Power

Maritime Industry


Build island industry, survey remote resources, and automate ocean bulk shipping with industrial ports, bulk carriers, offshore oil and maritime power on an ocean-first archipelago world.

Content
12 days ago
2.1
88
Transportation Logistics Trains Storage

Industrial Worlds - Pyanodons Space Age Bridge


Pyanodons + Space Age prerequisite bridge for Industrial Worlds. Provides the pyspaceage handshake expected by current PyPostProcessing and restores the canonical satellite prototype early enough for current Py Alien Life data-updates. Industrial Worlds owns the dedicated Pyanodons-world isolation and progression compatibility.

Tweaks
11 days ago
2.1
25

Industrial Worlds


Runs Angel/Bob and Pyanodons as isolated industrial worlds in Factorio 2.1 Space Age. Nauvis keeps canonical progression while Angelus and the Pyanodons world get their own resources, production, science, labs and progression.

Content
11 days ago
2.1
23
Planets Environment Mining Manufacturing

Industrial Worlds Compatibility Bootstrap


Early prototype-stage bootstrap for Industrial Worlds. Sanitizes cross-overhaul data:extend calls, normalizes recipe and equipment shapes, persistently heals PyPostProcessing recipe helpers at recipe iteration and global replacement boundaries, and provides the narrow legacy PyCoalTBaA presence signal still hard-coded by PyPostProcessing when Industrial Worlds owns Angel/Bob/Pyanodons coexistence.

Internal
11 days ago
2.1
22

Biter Born: Swarm Ascendant deprecated


First public alpha. Play as the swarm. Grow organs, spread creep, harvest living resources, digest biomass, mutate, and command brood.

Overhaul
3 months ago
2.0
1.00K
Combat Enemies Mining Manufacturing

Alien Power deprecated


Have you ever considered taming and utilizing biters like pets or Pokemon? using this mod will allow you to capture (with a chance to fail) attacking biters, to use for making power in a treadmill generator... all you need to do is recharge them with meat from questionable sources. Now you can breed biters from eggs... leave them too long and they will hatch!

Content
5 years ago
1.0 - 1.1
796
Power

Stellar Foundry deprecated


Stellar Foundry is a planetary industry overhaul built around surveys, expeditions, interplanetary freight, and cross-world manufacturing.

Content
2 months ago
2.0 - 2.1
301
Planets Logistics Environment Manufacturing

pump compatability deprecated


changes the pump with Krastorio2 / Space Exploration and Bobs Logistics from copper pipe to iron pipe

4 years ago
1.1
264

Mining Drones Redux deprecated


Autonomous mining drones and fluid-capable depots, updated and maintained for Factorio 2.1.

Content
a month ago
2.1
221
Mining