Large total conversion mods.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to the player's in-game appearance.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
You can find the git repo at https://github.com/FishyB/FactorioPlus
I will occasionally pull in any fixes or forks from the community. I will also do balance tweaks as well.
Much love.
unbalanced rockets
posted by
wanne
a month ago
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0
last message by
wanne
a month ago
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Storage 4
posted by
Sir_AL
a month ago
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0
last message by
Sir_AL
a month ago
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Spire rectangle issue
posted by
AxzyrPolak
a month ago
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0
last message by
AxzyrPolak
a month ago
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asset use
posted by
Frontrider
a month ago
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0
last message by
Frontrider
a month ago
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Deadwood
posted by
Light_Shimmer
2 months ago
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0
last message by
Light_Shimmer
2 months ago
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Turret Veterancy as standalone mod
posted by
kudziak
2 months ago
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0
last message by
kudziak
2 months ago
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Hello fishbus
posted by
Dear_M
3 months ago
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0
last message by
Dear_M
3 months ago
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Great mod - question about toggleable features
posted by
Ambit205
3 months ago
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0
last message by
Ambit205
3 months ago
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I want to know the relationship between EX and +
posted by
EDTzuanshi
3 months ago
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1
last message by
fishbus
3 months ago
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Tank biters and explosive biters
posted by
masin10
3 months ago
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0
last message by
masin10
3 months ago
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change the direction of loaders(input/output)
posted by
GIDvsGID
4 months ago
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1
last message by
fishbus
4 months ago
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пустой ядерный топливный элемент
posted by
satana220011
4 months ago
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1
last message by
satana220011
4 months ago
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recipe cant found
posted by
beomyo
4 months ago
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1
last message by
beomyo
4 months ago
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Notice 2.6.3.
posted by
Tiny_Damooge
4 months ago
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1
last message by
fishbus
4 months ago
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[Fixed] Vulcanus is missing sand
posted by
needma61
5 months ago
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1
last message by
fishbus
5 months ago
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[Fixed] High powered machine press unaffected by beacons
posted by
jouven
5 months ago
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2
last message by
fishbus
5 months ago
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[Fixed] Logistic/construction robot speed question
posted by
jouven
5 months ago
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4
last message by
fishbus
5 months ago
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[Not an Issue] Small Request
posted by
Roxxors7211
5 months ago
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1
last message by
Roxxors7211
5 months ago
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[Cannot Reproduce] No crude oil in this mode?
posted by
szaky0007
5 months ago
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3
last message by
fishbus
5 months ago
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Late Game Lags
posted by
chaozgod1
5 months ago
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0
last message by
chaozgod1
5 months ago
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[Fixed] Conflict with Schall Endgame Evolution (and related mods)
posted by
thekabal
9 months ago
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4
last message by
nekoexmachina
5 months ago
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[Solved]Where can I find sand deposits?
posted by
NASTOYACHEE_TIGRO
6 months ago
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4
last message by
NASTOYACHEE_TIGRO
6 months ago
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[Fixed]Rocket Fuel on Gleba
posted by
SirFfuzzyLogik
6 months ago
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2
last message by
SirFfuzzyLogik
6 months ago
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factorio+ not compatible with SE mod
posted by
fatal_br
6 months ago
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1
last message by
fishbus
6 months ago
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turrets shooting walls
posted by
Tarafel
9 months ago
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2
last message by
fishbus
6 months ago
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Turret ghost not working
posted by
Troels
8 months ago
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4
last message by
Troels
8 months ago
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[Fixed]NatGas is all wonky
posted by
metalhev
8 months ago
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3
last message by
metalhev
8 months ago
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Krastorio2-spaced-out
posted by
A-Vladimir
9 months ago
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3
last message by
schlappensbutts
8 months ago
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[Fixed] Incinerator missing
posted by
metalhev
8 months ago
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2
last message by
metalhev
8 months ago
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electric locomotive
posted by
Alexs
8 months ago
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7
last message by
fishbus
8 months ago
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Petrol Generator and Inventory Size
posted by
Melonky
9 months ago
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1
last message by
fishbus
9 months ago
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Standalone features?
posted by
AmbitionsDoubt
9 months ago
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4
last message by
fishbus
9 months ago
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Mod seems to violate Space Age licencing
posted by
Samario
10 months ago
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3
last message by
fishbus
10 months ago
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Как удалить метки опыта турелей?
posted by
bazil4uk
10 months ago
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3
last message by
Maoman
10 months ago
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Crash after update
posted by
potorko58
10 months ago
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1
last message by
ChRoNiC_MaSTAIRbater
10 months ago
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Where is sand
posted by
Poveret
1 year, 5 months ago
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5
last message by
fishbus
10 months ago
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Recipe for glass plates
posted by
cherishdestiny
10 months ago
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0
last message by
cherishdestiny
10 months ago
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[Fixed][Alien Biomes]An error occurred while loading game mods
posted by
wuyoyo1204
10 months ago
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6
last message by
fishbus
10 months ago
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My SARS mod is compatible with this one btw
posted by
Maoman
10 months ago
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0
last message by
Maoman
10 months ago
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[Fixed]Mini assembling machines have no recipe for copper wire
posted by
yung_henny
1 year, 2 months ago
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2
last message by
fishbus
10 months ago
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[Fixed]The crash site generator stops supplying power once you have any other power...
posted by
Maoman
11 months ago
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2
last message by
fishbus
10 months ago
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[Fixed] Mini Assembling Machine
posted by
BlutheUmbreon
11 months ago
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4
last message by
fishbus
10 months ago
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[Solved]How do I fill deep water in Factorio+?
posted by
bazil4uk
11 months ago
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3
last message by
bazil4uk
11 months ago
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[Mod][Castra]BUG
posted by
lyx_kljk
11 months ago
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2
last message by
lyx_kljk
11 months ago
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[Answered]Crash Site Balance
posted by
Maoman
11 months ago
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4
last message by
Maoman
11 months ago
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[Mod][Cerys]Not compatible with Cerys
posted by
lyx_kljk
11 months ago
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0
last message by
lyx_kljk
11 months ago
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[Answered]Character descriptions?
posted by
Maoman
11 months ago
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6
last message by
Maoman
11 months ago
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[Mod][RSO]Combatibility
posted by
Medivien
11 months ago
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0
last message by
Medivien
11 months ago
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How does the Electrical Grid Distributor play out?
posted by
seanbrockest
11 months ago
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0
last message by
seanbrockest
11 months ago
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[Fixed]target proitys are removed when a turret is destroyed
posted by
mathlover
1 year, 1 month ago
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2
last message by
fishbus
11 months ago
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