Hello!
I'm really enjoying this mod and frankly a lot of the texture work/misc changes are things that I find really really nice. I'm wondering - do you have any plans to add the ability to toggle certain features? I mainly ask for things like the turret veterancy system and new biters, the latter of which appears to override anything from schall's endgame evolution. It may also be nice to have toggles for recipe alterations, in particular blue circuits, as the reliance on sand/glass, as well as the new recipe for rocket fuel, vastly complicates production chains for rockets on many modded planets (or makes them outright impossible). The issue seems to be especially noticeable with muluna, both due to the redundant aluminum resource and the inability to get any sand there.
Please let me know if I can help in any way! I'd love to contribute to the mod/help out where I can.