Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience.

27 days ago
0.18 - 1.1
9740
Owner:
fishbus
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
8 months ago
Latest Version:
0.1.89 (27 days ago)
Factorio version:
0.18 - 1.1
Downloaded:
9740 times

Factorio+

alpha 0.1.85

A native vanilla addition mod that tweaks and adds content on top of the default game experience.

  • WARNING - placeholder artwork alert! Serviceable... but obvious!
  • WARNING - Bio-science is only accessible with biters enabled

This is a holistic mod where all the additions work with each other to make the vanilla game more interesting and varied.

This is to work with the original game, adding more options and tweaks in the following areas:

Gameplay Additions

  • Crash site quick start, crash sites now have a basic power generator, lab and assemblers.
  • Turret veterancy, upgrading their stats the more kills they have in a single place.

Additional Buildings

Crafting Machines

  • Mini Assembling Machine
  • High Powered Machine Press
  • Mini Electric Smelter
  • Steel Forge
  • Electric Foundry
  • Factory
  • Compressor
  • Heatpipe Interchange Smelter

Resources

  • Water Wells
  • Geothermal Steam
  • Sand
  • Bauxite (Aluminium) Ore
  • Deadwood (Wood) Fields

Resource Extraction

  • Electric Grinder
  • Steam Powered Turbine Miner
  • Sawmill
  • Gas Extractor
  • Large Water Pump

Radar

  • Listening Post
  • Large Radar

Power

  • Large Solar Panel
  • Solar Array
  • Medium Wooden Electric Pole
  • Huge Metal Electric Pole
  • Electrical Grid Distributor

Vehicles

  • Speeder
  • Transporter
  • Dozer
  • Flame Tank

Turrets

  • Rocket Turret
  • Cannon Turret
  • Mortar Turret
  • Sniper Turret
  • Chaingun Turret

Weapons

  • Railgun
  • Hand Cannon
  • Mortar
  • Sniper Rifle
  • Minigun

Ammo

  • Explosive Shotgun/Magazine rounds
  • Nuke Shotgun/Magazine/Cannon Shells
  • Depleted Shotgun Shells
  • Piercing Cannon Rounds
  • Micro Missiles

Terrain Tiles

  • Deepwater Fill
  • Placeable Shallow Water
  • Tarmac

Enemies

  • Boss Biters
  • MeatyChunks are dropped from enemies and spawners: Allowing you to research new bio tech.

Bio Tech

  • Use meaty-chunks, wood and water to create bio science packs.
  • Upgrade your player's health and speed through research.
  • Bio Fuel
  • Air purifier
  • Health packs

New Intermediate Items

  • Vehicle Chassis
    All vehicles now use this as a base
  • Laser
    All recipes using lasers now use this
  • Turret Base
    All turrets use this as a base

Base Game Changes

  • Changed and added recipes to be more intuitive (like cars) and generic (like turret bases).
    For example, a gun turret recipe is a turret-base and a submachine-gun.
  • Enemies and weapons rebalanced so player tech doesn't exponentially run away in combat power.
    The base vanilla game gives players many new tech and weapon advantages over time (such as +damage) that the power creeps exponentially compared to biters. So to balance this, weapon upgrades only increase it by around 10-20% each research.
  • Explosives now have falloff damage radii, doing more damage in the epicenter compared to the edge, most explosives now have a larger radius.
  • Shallow water can be walked and driven on and allow you to get to other islands easily. This slows down movement and vehicles.