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This is a mod pack of character skins for Deep Core Operations
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Gizmod-family compatibility and tweaks mod. Contains: Quality Agriculture, Mythical Quality, Extended Quality, Barreling Machine, Acid Weapons, Honeypot, Personal Launcher Equipment, Wooden Platform, Bioflux Autofeed, Burner Seafloor Drill, starter bots, Early Mech Armor and Copper Bots (early bot tech), extended multiplier options for science
Mods introducing new content into the game.
Terra Nauvis for MULTIPLAYER: A Grand Strategy Overhaul for Factorio Space Age. Start your own team at any time and get a separate start with resources and clean tech tree. Get immersed in a unified, topologically grounded ecosystem with all biomes/resources on one surface.
Large total conversion mods.
#DELIVERY_DRONES_UPDATE: Now deliver goods to your neighbors via disposable drone! #TRADE_ROUTES_UPDATE: Contract goods to buy or sell and get cash-on-delivery! Automatic ledger! Multiplayer and single player trade, market, ledger and currency. Fully functioning economy system for Factorio. *Make and accept offers from other players * Supply/demand based economy * Automate purchases and sell excess goods for FLUX.
Mods introducing new content into the game.
Complete Angel's and Bob's Space Age integration with extra planets: Planetaris-arig, Planetaris-hyarion, Paracelsin, Maraxsis and Moon of Nauvis Muluna.
Large total conversion mods.
Mods, Modernized. Modular. 0% LEGACY SILT. 100% MODERN GRIT. Core only. Provides some basic functionality, but extensions are recommended for the full GIZMOD experience. Router, registry, debugger, and prototype export.
Mods introducing new content into the game.
Randomly plays sounds of your choice. Great for trolling. Destruction alert, discord ping, realistic knocking, smoke alarm chirp, whispering. Customizeable timings.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Adds a complete estradiol production chain using chemical synthesis and pharmaceutical compounding.
Mods introducing new content into the game.
A small player movement particle trail visual mod and framework. Players can choose their own trails and mods can request trails via the 'particle-trails' remote interface.
Mods introducing new content into the game.
Leave your engineer life behind and become the director of a biter hive. Absorb wild biters at nests, grow your network across the map, research the hive-only tech tree, and take the fight back to the engineer. Full RTS-style unit control is integrated: select, group (Alt+1..9), and command your swarm, order reinforcements from barracks and the Mutation Altar through a real production queue with ×1..×5 speed scaling, and send them to war through pheromone lures or Pheromone...
Mods introducing new content into the game.
RTS-like scenario for Factorio. Player character is removed. Needs "No instant build" mod for balance, otherwise this is just a cheat. Based on "Brave New World" by canidae.
Scenarios, maps, and puzzles.
AI companions with 51 RCON commands. Hybrid mining (native + auto-restart). Map markers. FLE-inspired queues. Factorio 2.x compatible.
Mods introducing new content into the game.
Modular QoL bundle: Even Distribution, Squeak Through, Auto Deconstruct & more. Simply everything you need in one place.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Extends the gameplay on Aquilo, Paracelsin,Carna, Secretas and Frozeta. Creates more connections between the planets in this region, and adds a few new technologies to them.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Living infested planet where you must fight against oceans of formidable beasts, hides a powerful new resource and unimaginable technologies. Land in one of its tendrils and make way to the planet core. Ruins of an advanced civilization are present and seem necessary to tame this place, with exotic technologies to process water rich minerals into most diverse elements and gargantuan machines. Completely safe to add or remove mid save.
Mods introducing new content into the game.
Productivity for intermediates, science packs, final products, spoilage rate, and modded recipes. Bonuses for player stats, robot specs, weapon speed, stack size, cargo landing pads, and more... Override game limits on productivity, efficiency, speed, quality, and recycling. Settings to disable, limit, and rebalance each added research. Designed for vanilla, Space Age, and overhaul mods.
Small changes concerning balance, gameplay, or graphics.
Automatically sorts any opened chests, warehouses, or cargo wagons. Reuploaded from NotNotMelon. whose page suddenly dissapeared.
Mods introducing new content into the game.