Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Displays various statistics, such as biter evolution, playtime, and more. Blends in with the game's FPS/UPS indicator. Similar to EvoGUI.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds in a way to clear pollution using a water filter technique.
Small changes concerning balance, gameplay, or graphics.
Who needs a fusion reactor when you have the whole sun? Steer the starship directly into its orbit and channel an incredible amount of energy where you need it with new technologies. The main thing is not to forget to leave the ship before departure! Make dyson sphere near star and forget about other energy sources in planets and in space!
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds more content to Fulgora and tweaks it in various ways to make it more intriguing.
Mods introducing new content into the game.
Mods introducing new content into the game.
Navuis-specific science for all things uranium-related. In addition to needing uranium mined from the surface of Nauvis, it can only be crafted on Nauvis as well. Give Nauvis the planet-specific science treatment that all the other planets got in space age!
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Added the 12 planets created by rjdunlap (https://mods.factorio.com/user/rjdunlap). Hardly any brand-new original content has been added in this update. I only migrated and streamlined the original planet assets, as well as redrew the star map. 添加了 rjdunlap(https://mods.factorio.com/user/rjdunlap) 制作的12颗星球内容。 几乎没有新增原创内容,仅完成原有星球素材的迁移、精简,并对星图进行重新绘制。
Mods introducing new content into the game.
Adds an additional row of alternating fluid connectors to allow for more simplified and diverse thruster setups.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Small changes concerning balance, gameplay, or graphics.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Adds standalone Tiberium asteroids, resources, crushing recipes and technologies to space.
Mods introducing new content into the game.