Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with a little bit of everything: crafting, furnaces, resources, turrets, vehicles, enemies and weapons. [Built for base 2.1 Factorio - Works with Space Age]

Overhaul
7 hours ago
0.18 - 2.1
34.3K
Transportation Logistics Trains Combat Armor Character Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

g [Fixed] Logistic/construction robot speed question

10 months ago

Logistic/construction robots movement speed is pretty fast is that intended? I haven't left Nauvis but with the yellow science upgrades they are faster than in my vanilla cleared Aquilo upgraded robots save.

10 months ago

Heya,

I will take a look at this, the idea is that factorio+ bases should be a little larger than base game, so I went with robots starting faster, but having a reduced +% bonus on tech upgrades.

Cheers

10 months ago

I think it's fine, maybe a bit OP, it was just an unexpected change/surprise. You should probably put it on the mod description because it's noticeable.

10 months ago

There's some weird interaction with Space age as it adds a speed infinite research, adding +65% which is very high considering the base speed is much faster.

Expect some fixes in the next update.

Cheers

10 months ago

Heya,

You'll find the latest update 2.6.3 will address the scaling values to be more reasonable.

Cheers

New response