Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with a little bit of everything: crafting, furnaces, resources, turrets, vehicles, enemies and weapons. [Built for base 2.0 Factorio - Works with Space Age]

Overhaul
4 days ago
0.18 - 2.0
27.0K
Transportation Logistics Trains Combat Armor Character Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

g [Fixed] Logistic/construction robot speed question

24 days ago

Logistic/construction robots movement speed is pretty fast is that intended? I haven't left Nauvis but with the yellow science upgrades they are faster than in my vanilla cleared Aquilo upgraded robots save.

17 days ago

Heya,

I will take a look at this, the idea is that factorio+ bases should be a little larger than base game, so I went with robots starting faster, but having a reduced +% bonus on tech upgrades.

Cheers

17 days ago

I think it's fine, maybe a bit OP, it was just an unexpected change/surprise. You should probably put it on the mod description because it's noticeable.

15 days ago

There's some weird interaction with Space age as it adds a speed infinite research, adding +65% which is very high considering the base speed is much faster.

Expect some fixes in the next update.

Cheers

15 days ago

Heya,

You'll find the latest update 2.6.3 will address the scaling values to be more reasonable.

Cheers

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