Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with a little bit of everything: crafting, furnaces, resources, turrets, vehicles, enemies and weapons. [Built for base 2.0 Factorio - Works with Space Age]

Overhaul
4 days ago
0.18 - 2.0
23.5K
Transportation Logistics Trains Combat Armor Character Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

g Conflict with Schall Endgame Evolution (and related mods)

a month ago

Loading Factorio+ with Schall Endgame Evolution (and Base, Elevated Rails, Quality, and Space Age) results in an error. I'm posting here and in the modpage for Schall as well.

Failed to load mods: factorioplus/spitter-projectiles.lua:163: bad argument #1 of 3 to 'find' (string expected, got nil)
stack traceback:
[C]: in function 'find'
factorioplus/spitter-projectiles.lua:163: in function 'spitter_sounds'
factorioplus/spitter-projectiles.lua:152: in function 'spitter_attack_parameters'
SchallEndgameEvolution/lib/EEpt.lua:275: in function 'UNIT_category_spitter'
SchallEndgameEvolution/prototypes/enemies.lua:27: in main chunk
[C]: in function 'require'
SchallEndgameEvolution/data.lua:1: in main chunk
Mods to be disabled:
SchallEndgameEvolution (2.0.1)

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