Adds different classes and tiers of tanks in-par with power armors, having vehicle equipment grid. Aims to fill the gaps the vanilla game should have. Not overhaul nor OP. Vanilla oriented and balanced. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)
Mods introducing new content into the game.
Transportation of the player, be it vehicles or teleporters.
New ways to deal with enemies, be it attack or defense.
0.17.19 / 0.18.7 / 1.0.0 has introduced new "Vehicle Clone Placement" feature, saving you a lot of effort in placing fuel, ammo, equipment, inventory items and filters on new vehicles. Please read FAQ for details.
0.17.21 / 0.18.9 / 1.0.2 has introduced new "Bullet Projectile" feature, somewhat like the KS Combat (discontinued since 0.17) has done. Different ranges are applied to normal and sniper bullets, according to corresponding gun ranges.
The feature is off by default (to prevent possible conflicts with existing projectile mods), so needs to be activated in mod options.
Update to 2.0
posted by
raven2k3
16 days ago
|
General |
0
last message by
raven2k3
16 days ago
|
Support Fuel from Supersonic Trains Mod
posted by
Joelbu
4 months ago
|
Ideas & suggestions |
0
last message by
Joelbu
4 months ago
|
Support another veichels from difrents mod
posted by
Anotsu
9 months ago
|
General |
0
last message by
Anotsu
9 months ago
|
[Solved] New Factorio version causing an error on load
posted by
Glendening
1 year, 5 months ago
|
Bugs |
23
last message by
OvermindDL1
1 year, 1 month ago
|
[Responded] include vanvilla tank back
posted by
dark_star
2 years ago
|
General |
2
last message by
Schallfalke
1 year, 1 month ago
|
[Solved] Game will not load
posted by
ALGALIAREPT666
1 year, 4 months ago
|
Bugs |
4
last message by
Schallfalke
1 year, 1 month ago
|
[Solved] Game will not load
posted by
Rarity-Octavian
1 year, 3 months ago
|
General |
1
last message by
Schallfalke
1 year, 1 month ago
|
[Solved] Have an error
posted by
erkigmo
1 year, 2 months ago
|
General |
4
last message by
Schallfalke
1 year, 1 month ago
|
IF K2 detected, change equipment categories to K2 categories
posted by
TheDarkPheonix
2 years ago
|
Ideas & suggestions |
1
last message by
Glendening
1 year, 5 months ago
|
Superheavy tank turrets
posted by
shangola
1 year, 5 months ago
|
General |
0
last message by
shangola
1 year, 5 months ago
|
Roadkill changes
posted by
Zuril
2 years ago
|
General |
0
last message by
Zuril
2 years ago
|
Standalone Sniper
posted by
SerAaron
2 years ago
|
General |
3
last message by
Mernom
2 years ago
|
Modding Story for Alt-F4
posted by
Stringweasel
2 years ago
|
General |
4
last message by
Stringweasel
2 years ago
|
Yellow poison and slowdown capsule
posted by
thereaverofdarkness
3 years ago
|
Bugs |
0
last message by
thereaverofdarkness
3 years ago
|
[Solved] mod pops error when i start the game
posted by
ALGALIAREPT666
4 years ago
|
Bugs |
21
last message by
ALGALIAREPT666
3 years ago
|
[Responded] Revert graphics changes (Not my problem)
posted by
vizthex
4 years ago
|
Ideas & suggestions |
6
last message by
Axlel
3 years ago
|
[Responded] Compat with SE
posted by
OvermindDL1
3 years ago
|
Ideas & suggestions |
9
last message by
OvermindDL1
3 years ago
|
[Pending] Cannon upgrade tech (Rampant Arsenal)
posted by
OvermindDL1
3 years ago
|
Bugs |
2
last message by
OvermindDL1
3 years ago
|
[Responed] Bobs tanks (Info needed)
posted by
Burrasaurs
3 years ago
|
Bugs |
1
last message by
Schallfalke
3 years ago
|
1.1 Update?
posted by
illiander42
3 years ago
|
General |
2
last message by
illiander42
3 years ago
|
[Responded] Super heavy tanks
posted by
Criarino
4 years ago
|
General |
7
last message by
Schallfalke
3 years ago
|
[Responded] Adding vehicle gear to custom vehicle?
posted by
mekasha
4 years ago
|
General |
3
last message by
Schallfalke
4 years ago
|
[Responded] Autocanon projectiles are too slow? (Not my problem)
posted by
Mernom
4 years ago
|
General |
3
last message by
Schallfalke
4 years ago
|
[Solved] Mod Interference... (PLD energy buffer)
posted by
Lockhead
4 years ago
|
Bugs |
8
last message by
Lockhead
4 years ago
|
Traduction française en cours
posted by
Fr_Dae
4 years ago
|
Announcements |
0
last message by
Fr_Dae
4 years ago
|
Better graphics
posted by
darkfrei
5 years ago
|
Ideas & suggestions |
28
last message by
Schallfalke
4 years ago
|
[Pending] Auto-refill vehicle generators
posted by
ppc
4 years ago
|
Ideas & suggestions |
5
last message by
ppc
4 years ago
|
Non-Depended?
posted by
Seldion
4 years ago
|
General |
0
last message by
Seldion
4 years ago
|
[Responded] Vehicle Equipment Doesn't Work With Non Tanks
posted by
FloppyDolphins
4 years ago
|
General |
1
last message by
Schallfalke
4 years ago
|
[Responded] 88mm Gun doesn't have full range (Vanilla Feature)
posted by
Legendsmith
4 years ago
|
General |
1
last message by
Schallfalke
4 years ago
|
[Responded] Is it compatible with Krastorio2?
posted by
eddye00
4 years ago
|
General |
3
last message by
eddye00
4 years ago
|
[Responded] Sniper Rifle Shooting Speed (No bugs)
posted by
me0me0me
4 years ago
|
Bugs |
1
last message by
Schallfalke
4 years ago
|
[Responded] Options to disable
posted by
drd_avel
4 years ago
|
Ideas & suggestions |
2
last message by
drd_avel
4 years ago
|
[Solved] Mining Super-heavy Tank deletes vehicle equipment grid.
posted by
Gitsum
4 years ago
|
Bugs |
2
last message by
Schallfalke
4 years ago
|
[Responed] Super-heavy Tank Turret Swivel Speeds and COF. UNUSABLE
posted by
Gitsum
4 years ago
|
Ideas & suggestions |
3
last message by
Schallfalke
4 years ago
|
[Solved] Possibly something wrong on in-game download?
posted by
doughj1466
4 years ago
|
Bugs |
4
last message by
doughj1466
4 years ago
|
[Solved] Broken for 0.18.18
posted by
IronCartographer
4 years ago
|
Bugs |
4
last message by
Schallfalke
4 years ago
|
[Solved] error on startup? (Mod conflict)
posted by
Armoredwhisper
4 years ago
|
Bugs |
6
last message by
Schallfalke
4 years ago
|
Russian localisation
posted by
JohnTheCoolingFan
5 years ago
|
Ideas & suggestions |
28
last message by
JohnTheCoolingFan
4 years ago
|
[Solved] 0.18.11 compatibility (Go 0.18.12)
posted by
garrotte
4 years ago
|
Bugs |
2
last message by
Schallfalke
4 years ago
|
[Solved] Compatibility with AAI?
posted by
ThunkyFunky
5 years ago
|
Ideas & suggestions |
7
last message by
illiander42
4 years ago
|
[Solved] potential range conflic with KS combat
posted by
Mernom
4 years ago
|
Bugs |
15
last message by
Mernom
4 years ago
|
[Responded] No Normal Tank (Not a bug, check options)
posted by
jakenbake1020
4 years ago
|
Bugs |
3
last message by
Schallfalke
4 years ago
|
[Solved] Particle pod not slottable? (Not a bug; Alien Tech)
posted by
Mylon
5 years ago
|
Bugs |
10
last message by
Mylon
5 years ago
|
[Solved] Removed Tank Mk 1 breaks Bob's Warfare Tanks Mk2 and Mk3...
posted by
Cutflood
5 years ago
|
Bugs |
2
last message by
Schallfalke
5 years ago
|
[Responded] Equipment grid balance
posted by
Mylon
5 years ago
|
Ideas & suggestions |
3
last message by
Schallfalke
5 years ago
|
[Responded] AAI vehicles problem (Not my problem)
posted by
gienekman
5 years ago
|
General |
1
last message by
Schallfalke
5 years ago
|
[Solved] sprite rectangle is outside actual sprite size (from 0.17.67 update)
posted by
meRlinX_AT
5 years ago
|
Bugs |
4
last message by
Schallfalke
5 years ago
|
[Responded] Vehicle Grid Items.
posted by
T-82
5 years ago
|
Ideas & suggestions |
2
last message by
T-82
5 years ago
|
[Solved] Problems to use 88 mm & 128 mm ammunition in Heavy Tank & Super Heavy Tank
posted by
oO_BEAV3R_Oo
5 years ago
|
General |
3
last message by
oO_BEAV3R_Oo
5 years ago
|