Schall Tank Platoon


Adds different classes and tiers of tanks in-par with power armors, having vehicle equipment grid. Aims to fill the gaps the vanilla game should have. Not overhaul nor OP. Vanilla oriented and balanced. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)

Content
6 months ago
0.16 - 1.1
32.2K
Transportation Combat

0.17.19 / 0.18.7 / 1.0.0 has introduced new "Vehicle Clone Placement" feature, saving you a lot of effort in placing fuel, ammo, equipment, inventory items and filters on new vehicles. Please read FAQ for details.

0.17.21 / 0.18.9 / 1.0.2 has introduced new "Bullet Projectile" feature, somewhat like the KS Combat (discontinued since 0.17) has done. Different ranges are applied to normal and sniper bullets, according to corresponding gun ranges.
The feature is off by default (to prevent possible conflicts with existing projectile mods), so needs to be activated in mod options.

Support another veichels from difrents mod

posted by Anotsu 2 months ago
General
0
last message by Anotsu 2 months ago

[Solved] New Factorio version causing an error on load

posted by Glendening 10 months ago
Bugs
23
last message by OvermindDL1 5 months ago

[Responded] include vanvilla tank back

posted by dark_star 1 year, 11 months ago
General
2
last message by Schallfalke 6 months ago

[Solved] Game will not load

posted by ALGALIAREPT666 9 months ago
Bugs
4
last message by Schallfalke 6 months ago

[Solved] Game will not load

posted by Rarity-Octavian 8 months ago
General
1
last message by Schallfalke 6 months ago

[Solved] Have an error

posted by erkigmo 7 months ago
General
4
last message by Schallfalke 6 months ago

IF K2 detected, change equipment categories to K2 categories

posted by TheDarkPheonix 1 year, 8 months ago
Ideas & suggestions
1
last message by Glendening 10 months ago

Superheavy tank turrets

posted by shangola 10 months ago
General
0
last message by shangola 10 months ago

Roadkill changes

posted by Zuril 1 year, 9 months ago
General
0
last message by Zuril 1 year, 9 months ago

Standalone Sniper

posted by SerAaron 2 years ago
General
3
last message by Mernom 1 year, 11 months ago

Modding Story for Alt-F4

posted by Stringweasel 2 years ago
General
4
last message by Stringweasel 2 years ago

Yellow poison and slowdown capsule

posted by thereaverofdarkness 2 years ago
Bugs
0
last message by thereaverofdarkness 2 years ago

[Solved] mod pops error when i start the game

posted by ALGALIAREPT666 3 years ago
Bugs
21
last message by ALGALIAREPT666 2 years ago

[Responded] Revert graphics changes (Not my problem)

posted by vizthex 3 years ago
Ideas & suggestions
6
last message by Axlel 3 years ago

[Responded] Compat with SE

posted by OvermindDL1 3 years ago
Ideas & suggestions
9
last message by OvermindDL1 3 years ago

[Pending] Cannon upgrade tech (Rampant Arsenal)

posted by OvermindDL1 3 years ago
Bugs
2
last message by OvermindDL1 3 years ago

[Responed] Bobs tanks (Info needed)

posted by Burrasaurs 3 years ago
Bugs
1
last message by Schallfalke 3 years ago

1.1 Update?

posted by illiander42 3 years ago
General
2
last message by illiander42 3 years ago

[Responded] Super heavy tanks

posted by Criarino 3 years ago
General
7
last message by Schallfalke 3 years ago

[Responded] Adding vehicle gear to custom vehicle?

posted by mekasha 3 years ago
General
3
last message by Schallfalke 3 years ago

[Responded] Autocanon projectiles are too slow? (Not my problem)

posted by Mernom 3 years ago
General
3
last message by Schallfalke 3 years ago

[Solved] Mod Interference... (PLD energy buffer)

posted by Lockhead 3 years ago
Bugs
8
last message by Lockhead 3 years ago

Traduction française en cours

posted by Fr_Dae 3 years ago
Announcements
0
last message by Fr_Dae 3 years ago

Better graphics

posted by darkfrei 5 years ago
Ideas & suggestions
28
last message by Schallfalke 3 years ago

[Pending] Auto-refill vehicle generators

posted by ppc 3 years ago
Ideas & suggestions
5
last message by ppc 3 years ago

Non-Depended?

posted by Seldion 3 years ago
General
0
last message by Seldion 3 years ago

[Responded] Vehicle Equipment Doesn't Work With Non Tanks

posted by FloppyDolphins 3 years ago
General
1
last message by Schallfalke 3 years ago

[Responded] 88mm Gun doesn't have full range (Vanilla Feature)

posted by Legendsmith 3 years ago
General
1
last message by Schallfalke 3 years ago

[Responded] Is it compatible with Krastorio2?

posted by eddye00 3 years ago
General
3
last message by eddye00 3 years ago

[Responded] Sniper Rifle Shooting Speed (No bugs)

posted by me0me0me 3 years ago
Bugs
1
last message by Schallfalke 3 years ago

[Responded] Options to disable

posted by drd_avel 3 years ago
Ideas & suggestions
2
last message by drd_avel 3 years ago

[Solved] Mining Super-heavy Tank deletes vehicle equipment grid.

posted by Gitsum 4 years ago
Bugs
2
last message by Schallfalke 3 years ago

[Responed] Super-heavy Tank Turret Swivel Speeds and COF. UNUSABLE

posted by Gitsum 4 years ago
Ideas & suggestions
3
last message by Schallfalke 3 years ago

[Solved] Possibly something wrong on in-game download?

posted by doughj1466 4 years ago
Bugs
4
last message by doughj1466 4 years ago

[Solved] Broken for 0.18.18

posted by IronCartographer 4 years ago
Bugs
4
last message by Schallfalke 4 years ago

[Solved] error on startup? (Mod conflict)

posted by Armoredwhisper 4 years ago
Bugs
6
last message by Schallfalke 4 years ago

Russian localisation

posted by JohnTheCoolingFan 5 years ago
Ideas & suggestions
28
last message by JohnTheCoolingFan 4 years ago

[Solved] 0.18.11 compatibility (Go 0.18.12)

posted by garrotte 4 years ago
Bugs
2
last message by Schallfalke 4 years ago

[Solved] Compatibility with AAI?

posted by ThunkyFunky 5 years ago
Ideas & suggestions
7
last message by illiander42 4 years ago

[Solved] potential range conflic with KS combat

posted by Mernom 4 years ago
Bugs
15
last message by Mernom 4 years ago

[Responded] No Normal Tank (Not a bug, check options)

posted by jakenbake1020 4 years ago
Bugs
3
last message by Schallfalke 4 years ago

[Solved] Particle pod not slottable? (Not a bug; Alien Tech)

posted by Mylon 4 years ago
Bugs
10
last message by Mylon 4 years ago

[Solved] Removed Tank Mk 1 breaks Bob's Warfare Tanks Mk2 and Mk3...

posted by Cutflood 4 years ago
Bugs
2
last message by Schallfalke 4 years ago

[Responded] Equipment grid balance

posted by Mylon 4 years ago
Ideas & suggestions
3
last message by Schallfalke 4 years ago

[Responded] AAI vehicles problem (Not my problem)

posted by gienekman 4 years ago
General
1
last message by Schallfalke 4 years ago

[Solved] sprite rectangle is outside actual sprite size (from 0.17.67 update)

posted by meRlinX_AT 4 years ago
Bugs
4
last message by Schallfalke 4 years ago

[Responded] Vehicle Grid Items.

posted by T-82 4 years ago
Ideas & suggestions
2
last message by T-82 4 years ago

[Solved] Problems to use 88 mm & 128 mm ammunition in Heavy Tank & Super Heavy Tank

posted by oO_BEAV3R_Oo 4 years ago
General
3
last message by oO_BEAV3R_Oo 4 years ago

[Solved] Schall's Mod Tab

posted by ThunkyFunky 5 years ago
Ideas & suggestions
7
last message by Schallfalke 4 years ago

[Solved] Start-up failure in Factorio 0.17.35

posted by Blanabba 4 years ago
General
5
last message by Schallfalke 4 years ago