Mernom

Mods by Mernom

Deadlock beltbox crate-Space Exploration bridge

by Mernom

Provides stacking and or crating recipes for some Space Exploration items.

4 months ago
0.17 - 1.1
27064

Space Exploration Science Re-Scaling

by Mernom

Increases terrestrial science pack usage, while reducing space science pack usage. Allows for a better balance between terestrial SPMM and space SPM. all values are configurable.

10 months ago
0.17 - 1.1
15558

Space exploration - Personal fusion reactor delay fix (unofficial plugin)

by Mernom

Allows to automatically replace personal fusion reactors with either the first or second tier of RTG. Cofigurable through mod settings.

5 days ago
0.18 - 1.1
13855

Deadlock beltbox-AAI Industry bridge

by Mernom

Provides stacking and\or crating recipes for some AAI industry items.

10 months ago
0.17 - 1.1
13777

More upgrade tiers for Space Exploration

by Mernom

Adds more upgrade tiers to the game, and shuffle some of them to be avaivable earlier. Early experimental version, techs and values may end up being changed.

4 months ago
1.1
675

Power Priority

by Mernom

Allows changing the priorities of power generators, to build a hierarchy between them.

8 months ago
1.1
555

Space exploration - In space, nobody can smell you pollute [unofficial plugin]

by Mernom

Removes pollution for entities exclusive to space surfaces. Doesn't effect entities that can be built both in space and the ground.

4 months ago
1.1
544

Deadlock stacking - Icon update

by Mernom

Updates the stacked icons using the new vanilla icons as a base. Powered by Billbo's icon generation lua script.

1 year, 7 months ago
0.18
270

Status lights for everyone

by Mernom

Adds status lights for all entities that support them, as well as configure their coloring for different situations.

10 months ago
1.1
261

KS Combat Sniper Fix

by Mernom

Fixes projectile range for sniper weapons in KS Combat. Does not add any sniper weapons at the moment.

1 year, 11 months ago
0.17
109

Log active mods

by Mernom

Logs all currently active mods at the start of the boot proccess. Useful for efficient bug reports without having to mess with modlist.json.

1 year, 7 months ago
0.18
85