Adds different classes and tiers of tanks in-par with power armors, having vehicle equipment grid. Aims to fill the gaps the vanilla game should have. Not overhaul nor OP. Vanilla oriented and balanced. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)
Mods introducing new content into the game.
Transportation of the player, be it vehicles or teleporters.
New ways to deal with enemies, be it attack or defense.
0.17.19 / 0.18.7 / 1.0.0 has introduced new "Vehicle Clone Placement" feature, saving you a lot of effort in placing fuel, ammo, equipment, inventory items and filters on new vehicles. Please read FAQ for details.
0.17.21 / 0.18.9 / 1.0.2 has introduced new "Bullet Projectile" feature, somewhat like the KS Combat (discontinued since 0.17) has done. Different ranges are applied to normal and sniper bullets, according to corresponding gun ranges.
The feature is off by default (to prevent possible conflicts with existing projectile mods), so needs to be activated in mod options.
[Responded] No Normal Tank (Not a bug, check options)
posted by
jakenbake1020
5 years ago
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Bugs |
3
last message by
Schallfalke
5 years ago
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[Solved] Particle pod not slottable? (Not a bug; Alien Tech)
posted by
Mylon
5 years ago
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Bugs |
10
last message by
Mylon
5 years ago
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[Solved] Removed Tank Mk 1 breaks Bob's Warfare Tanks Mk2 and Mk3...
posted by
Cutflood
5 years ago
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Bugs |
2
last message by
Schallfalke
5 years ago
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[Responded] Equipment grid balance
posted by
Mylon
5 years ago
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Ideas & suggestions |
3
last message by
Schallfalke
5 years ago
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[Responded] AAI vehicles problem (Not my problem)
posted by
gienekman
5 years ago
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General |
1
last message by
Schallfalke
5 years ago
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[Solved] sprite rectangle is outside actual sprite size (from 0.17.67 update)
posted by
meRlinX_AT
5 years ago
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Bugs |
4
last message by
Schallfalke
5 years ago
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[Responded] Vehicle Grid Items.
posted by
T-82
5 years ago
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Ideas & suggestions |
2
last message by
T-82
5 years ago
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[Solved] Problems to use 88 mm & 128 mm ammunition in Heavy Tank & Super Heavy Tank
posted by
oO_BEAV3R_Oo
5 years ago
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General |
3
last message by
oO_BEAV3R_Oo
5 years ago
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[Solved] Schall's Mod Tab
posted by
ThunkyFunky
5 years ago
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Ideas & suggestions |
7
last message by
Schallfalke
5 years ago
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[Solved] Start-up failure in Factorio 0.17.35
posted by
Blanabba
5 years ago
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General |
5
last message by
Schallfalke
5 years ago
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[Solved] Crash on load in Factorio 0.17.35
posted by
OvermindDL1
5 years ago
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Bugs |
1
last message by
Schallfalke
5 years ago
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[Solved] Error loading mods (from update 0.17.22)
posted by
chasejr
5 years ago
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Bugs |
7
last message by
Schallfalke
5 years ago
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[Solved] Thank The Tech Gods
posted by
DTSephiroth
5 years ago
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General |
4
last message by
DTSephiroth
5 years ago
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[Solved] PvP - Trains with Grid
posted by
jkkopp
6 years ago
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Ideas & suggestions |
3
last message by
jkkopp
5 years ago
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[Responded] update migration script error (Waiting for more input)
posted by
usafphoenix
6 years ago
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Bugs |
1
last message by
Schallfalke
6 years ago
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[Solved] ad turrets?
posted by
gnrl_stor
6 years ago
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Ideas & suggestions |
10
last message by
SounLee
6 years ago
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[Solved] waow!
posted by
IVAN_PIDORVAN
6 years ago
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General |
12
last message by
Schallfalke
6 years ago
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[Solved] compatability crash with: aai flame tank or flame tumbler
posted by
usafphoenix
6 years ago
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Bugs |
3
last message by
Schallfalke
6 years ago
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[Solved] self laser defence
posted by
IVAN_PIDORVAN
6 years ago
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Bugs |
1
last message by
Schallfalke
6 years ago
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screenshots
posted by
ZombieMooose
6 years ago
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General |
1
last message by
Schallfalke
6 years ago
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