Thanks for the feedback.
For the sniper rifle, the great range (36!) is really a lot with unavoidable bullets. So it must be balanced in some way, so fire rate needs to be nerfed.
For PvE, the worms are very dangerous before modular armor and personal shield comes out. Sniper rifle will comes really handy. In multiplayer game, there could be some team work, like a sniper fire will lure all the biters/spitters away, so teammates can rush in to destroy spawners with less interference from biters.
For PvP, it would even be of greater use: to take out unalerted enemy team players, or things that are dangerous in mid-range, like laser turrets. I can already imagine this to be put under several uses, like harassment tactics, production disruption.
If nerfing in fire rate does not come in place, it can easily get overpowered and make many other weapons useless.
If you just play PvE and don't like this gun, just ignore it.
Sniper rifle is not for everyone, just like real-world one. It is not an "assault" weapon, of course, so you won't find it good for assault style. But it can become very useful if someone knows how to use it.
But I am really sure PvP players will find some good uses out of it, yet still neither useless nor overpowered.
EDIT: Yes, I can do the German translations fine. You can type comments in German and I can read them, of course. ;-)
Yet I prefer to type in English because I believe the most players can understand it.
Für Spieler, die nur Deutsch sprechen, kann ich natürlich auch auf Deutsch schreiben.