Krastorio 2


An overhaul mod focusing on end-game technologies and moderately increased complexity.

Overhaul
6 months ago
0.18 - 1.1
337K
Transportation Logistics Trains Combat Armor Mining Fluids Logistic network Manufacturing Power Storage

Discussion has been disabled to allow for better tracking and management of issues.

Report bugs or request features
Join the Discord

Discussions for this mod are disabled.

[Fixed] Smart belt undergrounds not working with K2 belts?

posted by Razunter 3 years ago
Bugs
1
last message by raiguard 3 years ago

Compatibility patch with update to angels-trains

posted by pezzawinkle 3 years ago
Bugs
0
last message by pezzawinkle 3 years ago

[Fixed] Unknown key in anti creep virus capsule

posted by n_slash_a 3 years ago
Bugs
2
last message by n_slash_a 3 years ago

[Fixed] Construction Mode of roboport not extending construction zone

posted by ephbuck 4 years ago
Bugs
8
last message by winkbrace 3 years ago

[Fixed][1.0.22] Rare metals 'unclassified'

posted by Amarula 3 years ago
Bugs
1
last message by Linver 3 years ago

[Fixed] Worker robot speed research

posted by yobudal 3 years ago
Bugs
3
last message by Linver 3 years ago

[Fixed][F1.0] Missing description for Filtration Plant

posted by modo_lv 3 years ago
Bugs
1
last message by Linver 3 years ago

[Fixed] Crash when changing mode of Roboport

posted by Mazzelfassel 3 years ago
Bugs
1
last message by Linver 3 years ago

water as a resource dependency

posted by prokaryotic24 3 years ago
Bugs
1
last message by Linver 3 years ago

[Fixed] Imersite will not generated with RSO

posted by el_Jmaster 3 years ago
Bugs
4
last message by el_Jmaster 3 years ago

[Fixed] crash on start after Updating to Factorio 1.1.6

posted by kuxynator 3 years ago
Bugs
1
last message by Linver 3 years ago

[Fixed] Changing roboport mode removes circuit connection and settings

posted by patchman 3 years ago
Bugs
2
last message by Linver 3 years ago

[Fixed] Krastorio2 1.0.15 Factorio 1.1.6 crash

posted by randiskhan 3 years ago
Bugs
6
last message by randiskhan 3 years ago

[Fixed] Odd conflict with RFP

posted by BanzaiBlitz 3 years ago
Bugs
4
last message by BanzaiBlitz 3 years ago

[Fixed] Impulse Rifle invisible in 1.1

posted by sess573 3 years ago
Bugs
2
last message by sess573 3 years ago

[Fixed] Startup error over the transport-belt-layer

posted by BanzaiBlitz 3 years ago
Bugs
2
last message by Linver 3 years ago

[Fixed][Incompatibility Error][1.1.X]SE Error on startup

posted by Pwnographic 3 years ago
Bugs
6
last message by Linver 3 years ago

[Fixed] unknown locale keys

posted by valneq 4 years ago
Bugs
7
last message by Linver 4 years ago

Matter Consumption Not Shown In Fluid Production

posted by AgentX2006 4 years ago
Bugs
0
last message by AgentX2006 4 years ago

Small Roboport's not recharging robot's?

posted by AoTxLoGiX 4 years ago
Bugs
3
last message by sceiler 4 years ago

[Fixed][Base game engine] Fluid Linking

posted by Fucktorio_Worker 4 years ago
Bugs
2
last message by Linver 4 years ago

[Fixed] Quick replacement Long handed inserter with Fast inserter

posted by slaved34ler 4 years ago
Bugs
3
last message by dbatyuk 4 years ago

[Fixed] bad zip file

posted by Flaquar 4 years ago
Bugs
2
last message by Linver 4 years ago

[Fixed] Atomic bombs do only radioactive damage

posted by SolarOrbiter 4 years ago
Bugs
5
last message by Xiomax 4 years ago

[Fixed] "Allow exoskeletons in spidertron" setting not available

posted by espenhw 4 years ago
Bugs
1
last message by Linver 4 years ago

Krastorio does not load with Water As A Resource

posted by XenoLupus 4 years ago
Bugs
11
last message by PatrickBlack 4 years ago

Game crashes after virus is used

posted by Lordwind 4 years ago
Bugs
0
last message by Lordwind 4 years ago

Crash on removal of Nuclear Fuel

posted by Kythblood 4 years ago
Bugs
2
last message by Linver 4 years ago

Some fluid boxes are too big

posted by DeathJunkie88 4 years ago
Bugs
0
last message by DeathJunkie88 4 years ago

SE rocket fuel from water recipe is removed, but not the technology

posted by MPeti1 4 years ago
Bugs
0
last message by MPeti1 4 years ago

Blue splitters/undergrounds are not hand-craftable

posted by TheOneAndOnlyT 4 years ago
Bugs
1
last message by Linver 4 years ago

[Fixed] Mod changelog cannot be viewed in the in-game mod manager

posted by MPeti1 4 years ago
Bugs
1
last message by Linver 4 years ago

[Fixed] Some Vehicles not getting equipment grids

posted by Doggydog 4 years ago
Bugs
11
last message by Riddler76 4 years ago

Wrong Icons/switched

posted by Reefer2000 4 years ago
Bugs
0
last message by Reefer2000 4 years ago

[Fixed] Initial Spawn Problems

posted by Warringer 4 years ago
Bugs
1
last message by Linver 4 years ago

[Fixed] Copy range from the inserter

posted by kandrey 4 years ago
Bugs
1
last message by Linver 4 years ago

first researching energy damage before laser turrets

posted by JaJe92 4 years ago
Bugs
2
last message by Linver 4 years ago

No inverter parts recipe

posted by JoshFrags 4 years ago
Bugs
1
last message by Linver 4 years ago

Power Armor UI squized

posted by Takoyakhi 4 years ago
Bugs
2
last message by Takoyakhi 4 years ago

Not Multiplayer safe

posted by Quadrum 4 years ago
Bugs
10
last message by zomis 4 years ago

Burner leech not working?

posted by Wyverex42 4 years ago
Bugs
3
last message by Linver 4 years ago

Fertilizer & Methanol

posted by Mecejide 4 years ago
Bugs
1
last message by Linver 4 years ago

[Not a bug (vanilla game feature)] Rare metal mining doesn't run out of chlorine

posted by sonaxaton 4 years ago
Bugs
7
last message by sonaxaton 4 years ago

Incompatibility with other mods doing loader snapping.

posted by Thaui 4 years ago
Bugs
0
last message by Thaui 4 years ago

Incompatible wirth Water As A Resource

posted by TreefrogGreaken 4 years ago
Bugs
8
last message by TreefrogGreaken 4 years ago

[Not mod bug][0.18.32] Uranium ore is not showed in filters on splitter

posted by eddye00 4 years ago
Bugs
3
last message by eddye00 4 years ago

[Fixed] Bio labs store >9k input

posted by mzimmer42 4 years ago
Bugs
1
last message by Linver 4 years ago

[Not caused by K2] Deconstruction with the deconstruction planner does not deconstruct...

posted by MPeti1 4 years ago
Bugs
4
last message by MPeti1 4 years ago

[Fixed] Crash

posted by Distortions864 4 years ago
Bugs
3
last message by lasagna11 4 years ago

[Fixed] Biomass harvesting

posted by sergeyk84 4 years ago
Bugs
6
last message by Linver 4 years ago