Krastorio 2


An overhaul mod focusing on end-game technologies and moderately increased complexity.

Overhaul
7 months ago
0.18 - 1.1
338K
Transportation Logistics Trains Combat Armor Mining Fluids Logistic network Manufacturing Power Storage

b [Fixed] Atomic bombs do only radioactive damage

4 years ago

Tested in the most recent Krastorio and Factorio-Version.

The changes for the atomic bomb wave in the "damage-and-ammo".lua have the term "damage=" two times, and thus do only the radioactive damage.
This lowers the damage of atomic, heavy and antimatter-rockets significantly.

Line 517: data.raw["projectile"]["atomic-bomb-wave"].action =
{
{
type = "area",
radius = 3,
ignore_collision_condition = true,
action_delivery =
{
type = "instant",
target_effects =
{
type = "damage",
vaporize = false,
lower_distance_threshold = 0,
upper_distance_threshold = 35,
lower_damage_modifier = 1,
upper_damage_modifier = 0.1,
damage = {amount = 400, type = "explosion"},
damage = {amount = 100, type = "radioactive"} <--
}
}
}
}

4 years ago

I will test it better when we decide to release the next update but, because the bomb create many clouds that each made damage, I think that it's ok for now. And, is right that the antimatter/next tier, do more damage.

4 years ago

Thanks, it really was broken. Will be fixed in the next update.

4 years ago

I'm currently on the latest version, has this fix already been out yet? As the problem is still there

4 years ago

Still not, in the later version, we have change the definition, they don't overlap are different actions that act simulatney.

4 years ago

Ah okay, thanks for the update!