Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
This mod helps in troubleshooting your circuit networks. Adds shortcut (Alt-C by default) to find possible circuit flaws in selected area. Finds unmatched inputs, unused outputs, missed wire connections.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
加入了一些Minecraft中和一些传送点的指令,如下: /warp - 传送到传送点 /addwarp, /awarp - 在当前位置添加传送点 (注:会替换已有的同名的传送点) /removewarp, /rwarp - 移除指定传送点 /warps - 获取传送点列表 /tp - 传送玩家到其他玩家&坐标 (为了防止名称为数字开头或为纯数字的玩家与坐标混淆,可以在名称前加一个分号(;) 例:如果要传送到名为123的玩家,可以输入"/tp ;1") /pos - 获取当前坐标 /kill - 杀死玩家 /suicide - 自杀(和kill的区别是会将自己设定为击杀自己的实体) /respawn, /res - 复活玩家 命令的详细使用方法以及参数请进入游戏输入或使用/help查看。 -注:指令中所有根据玩家名获取玩家都不需要输入全部的玩家名,且不区分大小写。 例如:想要杀死名为"Alentuon"的玩家,只需要输入"/kill a"即可。 -注2:指令中所有根据玩家名获取玩家的参数都可以输入"@s"指代自己,就像Minecraft一样。
Small changes concerning balance, gameplay, or graphics.
The base game's Supply Challenge modified with additional settings.
Scenarios, maps, and puzzles.
Adds a power grid isolator tool that disconnects power poles inside the selected area from power poles outside of the selected area.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Adds my songs to the Game Ambient music or to the Programmable Speaker or both, depending on your settings. With settings to choose which songs are added or not.
Small changes concerning balance, gameplay, or graphics.
Smoothes out fluid-using recipes, making them proportionally take less time, use fewer resources, and create fewer products.
Small changes concerning balance, gameplay, or graphics.
Adds a planner that designs a mining drill layout for a resource patch.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Merges W2 with SE + K2: sometimes you will get teleported onto planets from Space Exploration universe! And many balance fixes to make it playable :) See optional dependencies for a list of recommended mods. By the way, Factorissimo buildings are cheaper here! WARNING: it's really early draft version, balance is not fully corrected yet, errors can be met – in case of problems or suggestions, reach me on Discord.
Large total conversion mods.
[ character ] crafting immediately [ character ] hand smelting [ character ] increase bonus [ character ] start with worker [ energy ] increase wood fuel [ energy ] start with electric pole [ logistics ] enable filter chest [ logistics ] enable linked belt [ logistics ] enable loader [ logistics ] enable long long inserter [ logistics ] increase inserter stack size [ logistics ] increase iron chest size [ logistics ] remove empty barrel [ surface ] enable chart fullscreen
Mods introducing new content into the game.
Adds mining drones and depots providing great yet cusomizable balance: - robust drones recipe ingredients instead of pure iron - normal pollution rate - electric energy usage - editable stack sizes - many compatible mods And so much more! Everything is configurable, many supported mods. Locales: 🇬🇧 English 🇩🇪 Deutsch 🇪🇸 Español 🇫🇷 Français 🇹🇷 Türkçe 🇺🇦 Український 🇷🇺 Русский 🇨🇳 中文
Mods introducing new content into the game.
This mod adds recipes to pre-fill turrets with ammo so they're ready to fire soon after they are placed.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items. Fully featured integration with Bobs Mods, Industrial Revolution, and Fantario (independently, not simultaneously)
Mods introducing new content into the game.
Forces you to build spaghetti by scrambling the orientation of buildings you place.
Scenarios, maps, and puzzles.
Provides multiple generators to turn uranium fuel cells, into electricity, with, 50MW, 200MW, 1GW, and 10GW variants.
Mods introducing new content into the game.
This mod marks drills that have no more resources to mine for deconstruction.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Factories require foundations before construction. Existing game save friendly, to add or remove. A simple mod, no UPS impact, no changes to productivity, or entities tracked. Support for Dectorio, AAI Industry, Lunar Landings, Industrial Revolution 3, Krastorio 2, and more.
Small changes concerning balance, gameplay, or graphics.