Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Sets the stack size for circuit network items to 50, making the display panel, power switch, and programmable speaker stack to 50 again.
Small changes concerning balance, gameplay, or graphics.
Gives the player a faster start with starting equipment, starting construction robots, adjustable inventory size, and basic defensive equipment. Mod settings allow additional customization. Updated original mod by hessy2 to Factorio 2.
Mods introducing new content into the game.
Adds filter support to all chests (including logistic and modded chests). Optionally adds separate filter chest items craftable from their corresponding regular chest, or adds a toggle button to switch between filter and non-filter chests. Updated original mod by Xorimuth to Factorio 2.1
Small changes concerning balance, gameplay, or graphics.
Makes construction bots immune to fire damage, so they don't get destroyed by your flamethrower turrets.
Small changes concerning balance, gameplay, or graphics.
Adds a 5x5 Storehouse to AAI Containers. Updated original mod by calloatti to Factorio 2.1
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a 3x3 Strongbox to AAI Containers. Updated original mod by calloatti to Factorio 2.1
Mods introducing new content into the game.
Miniaturize a whole logic network into a single entity to save space (similar to factorissimo but for signals). Updated original mod by Telkine2018 to Factorio 2.1
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enjoy the shuddering sounds of the harbinger of destruction and doom: This mod adds more alert and siren sounds for programmable speakers. Bonus sound: Railroad crossing bells! Updated mod by gekido to Factorio 2.1.
Mods introducing new content into the game.
High-contrast virtual signal icons with customisable colours. Updated original mod by GotLag to Factorio 2.1
Small changes concerning balance, gameplay, or graphics.
Adds sounds/tones & vocals from C&C RedAlert to play with programmable speakers. Updated mod by blauball to Factorio 2.1.
Mods introducing new content into the game.
Adds signal and blueprint icons for recipes that have a unique icon.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.