AivanF

Startuper, software/bigdata engineer, cognitive science researcher. As a hobby, an actor, game designer/developer, modder.

The factory must grow! The trees mustn't grow!

At times I have no opportunity to keep working, but I still have big plans for existing and new mods, so if you wanna help with programming or drawing – let me know: https://discord.gg/7QCXn35mU5

Mods by AivanF

Mining Drones 2.0 Remastered

by AivanF

Adds mining drones and depots providing great yet cusomizable balance: - robust drones recipe ingredients instead of pure iron - normal pollution rate - electric energy usage - editable stack sizes - many compatible mods And so much more! Everything is configurable, many supported mods. Locales: 🇬🇧 English 🇩🇪 Deutsch 🇪🇸 Español 🇫🇷 Français 🇹🇷 Türkçe 🇺🇦 Український 🇷🇺 Русский 🇨🇳 中文

Content
6 months ago
1.1
8.44K
Mining

Recipes Reload

by AivanF

This mod does one simple thing: it reloads researched recipes when new mods get added or updated. Unfortunately, Factorio doesn't do this by default. Some mods forget doing this and you get missing recipes, other ones add the same script, but duplication leads to performance degradation. So this mods intended to be a dependency for single recalculation of researched technologies results. It works automatically, but you can also call it manually with /recipes-reload command.

Tweaks
8 months ago
1.1
3.61K

Bridge Technologies

by AivanF

When requested by other mods, the Bridge provides ingredients that will get replaced or adjusted if compatible big mods are presented. It's NOT a compatibility of overhaul mods with each other! Instead, it's a utility for developers to integrate their smaller mods with any big modpack. See Home Page for more details. Integrated: AAI, SE, K2, IR3, 248k, Py, ExInd, Yuoki, 5Dim, Angel, Bob, BZ, etc.

Content
6 months ago
1.1
2.90K

Reverse Engineering Lab

by AivanF

Now you can uncraft & recycle items into science packs! Provides a lab that performs reverse-engineering research converting items into science packs considering their worth. Sometimes it can unlock related technology research! Useful with mods where you can find, loot advanced items, or just in case you wanna get rid of old stuff. Recipes and science packs from any other mods are supported.

Content
7 months ago
1.1
1.84K
Manufacturing

Legio Titanicus (media)

by AivanF

Just graphics and sounds for the WH40k: Titans mod

Internal
6 months ago
1.1
1.64K

Legio Titanicus (beta)

by AivanF

TechPriest, are you seeking Omnissiah blessing to protect and expand your Forge World? Collegia Titanica is here for you! The mod provides unique and customizable war machines from WarHammer 40.000 with enormously powerful military capabilities. Production challenges included! In case of you are tired of logistics, you can also explore and restore broken titans, performing real Adeptus Mechanicus expeditions! WARNING! Mod is in active development, most things are done but smth can be changed

Content
6 months ago
1.1
1.61K
Transportation Combat Manufacturing

Mining Drones improved Tech

by AivanF

I love Mining Drones mod, but the original recipe looks too imbalanced: it requires nothing but raw iron! No need to place miners & belts almost for free, with even no electricity usage! This mod fixes the balance by: 1. Adding a technology needed to be researched before you can create mining drones and depot. 2. Making the recipe harder yet customizable with startup settings. DEPRECATED: Consider updating to Mining Drones 2.0 Remastered

Tweaks
11 months ago
1.1
949
Mining

Extended Laser Turrets

by AivanF

In case you are upset with other las turrets mods due to total imbalance, have a look at this one! ELT provides new grades and variants of laser turrets with smooth grow of distance, damage, health, energy consumption, recipe cost. In addition, there are startup settings to adjust! So, it will perfectly fit your gameplay experience, no matter what modded enemies you have ⚙️

Content
7 months ago
1.1
791
Combat

MD2R reskin: C&C, Red Alert, Tiberium Dawn

by AivanF

Reskins mining drones with ore harvesters from CnC, Red Alert, Tiberium Dawn for MD2R. You can freely enable or disable this mod as it's only a cosmetic change, everything will work the same anyway. Graphics from C&C Harvesters mod by Daikael, but I also added depot/refinery shadow and harvesters ore tinting.

Content
10 months ago
1.1
618
Mining

ALC: Active Looter Chest

by AivanF

A chest that's able to collect or pickup items on the ground as well as to loot corpses, which is especially useful with mods like Powered by Biters. Search area can be configured with circuit signals, Blueprints included! Supports Warptorio2 teleporations.

Content
10 months ago
1.1
449
Transportation Logistics Enemies Storage

Improved Sniper Rifle and Carbine

by AivanF

Rifles for long-range killing. The mod provides 2 guns, 3 tiers of ammo and nice balance :)

Utilities
6 months ago
1.1
440
Combat

ThunderStorm: Lightning energy

by AivanF

Thunderstorm is coming! Build lightning rods to protect yourself or to tame this mighty element of nature by capturing divine amount of electricity or attacking biter beasts. Supports SE planets. WIP, even more fun will be added!

Content
6 months ago
1.1
439
Combat Environment Power

MD2R reskin: AAI Mining Vehicle

by AivanF

Makes mining drones look like a small version of the miner from AAI vehicles. You can freely enable or disable this mod as it's only a cosmetic change, everything will work the same anyway. Based on original skin patch mod by dromedar17, I refactored the code, added compatibility with MD2R and a setting to disable original AAI miners.

Tweaks
10 months ago
1.1
385
Mining

PBB: Powered by Biters

by AivanF

Take revenge on them! Bite biters back, eat 🥩 transform to crude oil 🛢 to power the factory ⚡️ and charge your flamethrowers 🔥 to turn their blood against themselves! 😈 Inspired by a Reddit comment :D

Content
10 months ago
1.1
248
Enemies Manufacturing

Mining Drones Rescan

by AivanF

In case your mods configuration leads to weird problems requiring you to periodically call Mining Drones rescan manually – this tiny mod will work for you calling resources rescan automatically. By default it activates each 5 seconds, see startup settings to adjust, also there is a runtime/map setting to enable printing so that you can verify that it works as intended.

Tweaks
5 months ago
1.1
175

Reverse Chemistry: compression from gas to heavy oil

by AivanF

Provides reverse recipes for compression: - Methane gas (if SE is installed) => - Petroleum gas (aka propane gas) => - Light oil => - Heavy oil. Meant to be not cheaty, it's totally resource inefficient in a basic workflow, but can be greatly useful with mods that provide excess production of one resource. Configurable with startup settings: enable or disable any new recipe.

Tweaks
2 months ago
1.1
100
Fluids Manufacturing

Privacy: key lockable chest, personal storage, bank safes

by AivanF

A range of private and secured storages to protect your stuff and make the game even more fun: 1. Locked chest requiring appropriate key. 2. Personal chest only available to specific player. 3. Bank that provides a separate safe strongbox inventory for each player. Keys can be crafted and engraved or found from the integrated mods.

Content
6 months ago
1.1
43
Storage

AivanF personal fixes

by AivanF

Some balance and compatibility fixes for mods I like, I publish it to play with other people. Check mod homepage to see main changes. The icon is from my game named Destiny Garden, just for fun :D

Tweaks
10 months ago
1.1
16